| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the QtQuick module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 11 | ** accordance with the commercial license agreement provided with the |
| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 31 | ** included in the packaging of this file. Please review the following |
| 32 | ** information to ensure the GNU General Public License requirements will |
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #ifndef QSGCONTEXT_H |
| 41 | #define QSGCONTEXT_H |
| 42 | |
| 43 | // |
| 44 | // W A R N I N G |
| 45 | // ------------- |
| 46 | // |
| 47 | // This file is not part of the Qt API. It exists purely as an |
| 48 | // implementation detail. This header file may change from version to |
| 49 | // version without notice, or even be removed. |
| 50 | // |
| 51 | // We mean it. |
| 52 | // |
| 53 | |
| 54 | #include <QtCore/QObject> |
| 55 | #include <QtCore/qabstractanimation.h> |
| 56 | #include <QtCore/QMutex> |
| 57 | |
| 58 | #include <QtGui/QImage> |
| 59 | #include <QtGui/QSurfaceFormat> |
| 60 | |
| 61 | #include <private/qtquickglobal_p.h> |
| 62 | #include <private/qrawfont_p.h> |
| 63 | |
| 64 | #include <QtQuick/qsgnode.h> |
| 65 | |
| 66 | QT_BEGIN_NAMESPACE |
| 67 | |
| 68 | class QSGContextPrivate; |
| 69 | class QSGInternalRectangleNode; |
| 70 | class QSGInternalImageNode; |
| 71 | class QSGPainterNode; |
| 72 | class QSGGlyphNode; |
| 73 | class QSGRenderer; |
| 74 | class QSGDistanceFieldGlyphCache; |
| 75 | class QQuickWindow; |
| 76 | class QSGTexture; |
| 77 | class QSGMaterial; |
| 78 | class QSGRenderLoop; |
| 79 | class QSGLayer; |
| 80 | class QQuickTextureFactory; |
| 81 | class QSGCompressedTextureFactory; |
| 82 | class QSGContext; |
| 83 | class QQuickPaintedItem; |
| 84 | class QSGRendererInterface; |
| 85 | class QSGShaderEffectNode; |
| 86 | class QSGGuiThreadShaderEffectManager; |
| 87 | class QSGRectangleNode; |
| 88 | class QSGImageNode; |
| 89 | class QSGNinePatchNode; |
| 90 | class QSGSpriteNode; |
| 91 | class QSGRenderContext; |
| 92 | class QRhi; |
| 93 | class QRhiRenderTarget; |
| 94 | class QRhiRenderPassDescriptor; |
| 95 | class QRhiCommandBuffer; |
| 96 | |
| 97 | Q_DECLARE_LOGGING_CATEGORY(QSG_LOG_TIME_RENDERLOOP) |
| 98 | Q_DECLARE_LOGGING_CATEGORY(QSG_LOG_TIME_COMPILATION) |
| 99 | Q_DECLARE_LOGGING_CATEGORY(QSG_LOG_TIME_TEXTURE) |
| 100 | Q_DECLARE_LOGGING_CATEGORY(QSG_LOG_TIME_GLYPH) |
| 101 | Q_DECLARE_LOGGING_CATEGORY(QSG_LOG_TIME_RENDERER) |
| 102 | |
| 103 | Q_DECLARE_LOGGING_CATEGORY(QSG_LOG_INFO) |
| 104 | Q_DECLARE_LOGGING_CATEGORY(QSG_LOG_RENDERLOOP) |
| 105 | |
| 106 | class Q_QUICK_PRIVATE_EXPORT QSGContext : public QObject |
| 107 | { |
| 108 | Q_OBJECT |
| 109 | |
| 110 | public: |
| 111 | enum AntialiasingMethod { |
| 112 | UndecidedAntialiasing, |
| 113 | VertexAntialiasing, |
| 114 | MsaaAntialiasing |
| 115 | }; |
| 116 | |
| 117 | explicit QSGContext(QObject *parent = nullptr); |
| 118 | ~QSGContext() override; |
| 119 | |
| 120 | virtual void renderContextInitialized(QSGRenderContext *renderContext); |
| 121 | virtual void renderContextInvalidated(QSGRenderContext *renderContext); |
| 122 | virtual QSGRenderContext *createRenderContext() = 0; |
| 123 | |
| 124 | QSGInternalRectangleNode *createInternalRectangleNode(const QRectF &rect, const QColor &c); |
| 125 | virtual QSGInternalRectangleNode *createInternalRectangleNode() = 0; |
| 126 | virtual QSGInternalImageNode *createInternalImageNode(QSGRenderContext *renderContext) = 0; |
| 127 | virtual QSGPainterNode *createPainterNode(QQuickPaintedItem *item) = 0; |
| 128 | virtual QSGGlyphNode *createGlyphNode(QSGRenderContext *rc, bool preferNativeGlyphNode) = 0; |
| 129 | virtual QSGLayer *createLayer(QSGRenderContext *renderContext) = 0; |
| 130 | virtual QSGGuiThreadShaderEffectManager *createGuiThreadShaderEffectManager(); |
| 131 | virtual QSGShaderEffectNode *createShaderEffectNode(QSGRenderContext *renderContext, |
| 132 | QSGGuiThreadShaderEffectManager *mgr); |
| 133 | #if QT_CONFIG(quick_sprite) |
| 134 | virtual QSGSpriteNode *createSpriteNode() = 0; |
| 135 | #endif |
| 136 | virtual QAnimationDriver *createAnimationDriver(QObject *parent); |
| 137 | |
| 138 | virtual QSize minimumFBOSize() const; |
| 139 | virtual QSurfaceFormat defaultSurfaceFormat() const = 0; |
| 140 | |
| 141 | virtual QSGRendererInterface *rendererInterface(QSGRenderContext *renderContext); |
| 142 | |
| 143 | virtual QSGRectangleNode *createRectangleNode() = 0; |
| 144 | virtual QSGImageNode *createImageNode() = 0; |
| 145 | virtual QSGNinePatchNode *createNinePatchNode() = 0; |
| 146 | |
| 147 | static QSGContext *createDefaultContext(); |
| 148 | static QQuickTextureFactory *createTextureFactoryFromImage(const QImage &image); |
| 149 | static QSGRenderLoop *createWindowManager(); |
| 150 | |
| 151 | static void setBackend(const QString &backend); |
| 152 | static QString backend(); |
| 153 | }; |
| 154 | |
| 155 | class Q_QUICK_PRIVATE_EXPORT QSGRenderContext : public QObject |
| 156 | { |
| 157 | Q_OBJECT |
| 158 | public: |
| 159 | enum CreateTextureFlags { |
| 160 | CreateTexture_Alpha = 0x1, |
| 161 | CreateTexture_Atlas = 0x2, |
| 162 | CreateTexture_Mipmap = 0x4 |
| 163 | }; |
| 164 | |
| 165 | QSGRenderContext(QSGContext *context); |
| 166 | ~QSGRenderContext() override; |
| 167 | |
| 168 | QSGContext *sceneGraphContext() const { return m_sg; } |
| 169 | virtual bool isValid() const { return true; } |
| 170 | |
| 171 | struct InitParams { }; |
| 172 | virtual void initialize(const InitParams *params); |
| 173 | virtual void invalidate(); |
| 174 | |
| 175 | using RenderPassCallback = void (*)(void *); |
| 176 | |
| 177 | virtual void prepareSync(qreal devicePixelRatio, QRhiCommandBuffer *cb); |
| 178 | virtual void beginNextFrame(QSGRenderer *renderer, |
| 179 | RenderPassCallback mainPassRecordingStart, |
| 180 | RenderPassCallback mainPassRecordingEnd, |
| 181 | void *callbackUserData); |
| 182 | virtual void renderNextFrame(QSGRenderer *renderer, uint fboId) = 0; |
| 183 | virtual void endNextFrame(QSGRenderer *renderer); |
| 184 | |
| 185 | virtual void beginNextRhiFrame(QSGRenderer *renderer, |
| 186 | QRhiRenderTarget *rt, QRhiRenderPassDescriptor *rp, QRhiCommandBuffer *cb, |
| 187 | RenderPassCallback mainPassRecordingStart, |
| 188 | RenderPassCallback mainPassRecordingEnd, |
| 189 | void *callbackUserData); |
| 190 | virtual void renderNextRhiFrame(QSGRenderer *renderer); |
| 191 | virtual void endNextRhiFrame(QSGRenderer *renderer); |
| 192 | |
| 193 | virtual void endSync(); |
| 194 | |
| 195 | virtual void preprocess(); |
| 196 | virtual QSGDistanceFieldGlyphCache *distanceFieldGlyphCache(const QRawFont &font); |
| 197 | QSGTexture *textureForFactory(QQuickTextureFactory *factory, QQuickWindow *window); |
| 198 | |
| 199 | virtual QSGTexture *createTexture(const QImage &image, uint flags = CreateTexture_Alpha) const = 0; |
| 200 | virtual QSGRenderer *createRenderer() = 0; |
| 201 | virtual QSGTexture *compressedTextureForFactory(const QSGCompressedTextureFactory *) const; |
| 202 | |
| 203 | virtual void setAttachToGraphicsContext(bool attach) { Q_UNUSED(attach); } |
| 204 | |
| 205 | virtual int maxTextureSize() const = 0; |
| 206 | |
| 207 | void registerFontengineForCleanup(QFontEngine *engine); |
| 208 | |
| 209 | virtual QRhi *rhi() const; |
| 210 | |
| 211 | Q_SIGNALS: |
| 212 | void initialized(); |
| 213 | void invalidated(); |
| 214 | |
| 215 | public Q_SLOTS: |
| 216 | void textureFactoryDestroyed(QObject *o); |
| 217 | |
| 218 | protected: |
| 219 | // Hold m_sg with QPointer in the rare case it gets deleted before us. |
| 220 | QPointer<QSGContext> m_sg; |
| 221 | |
| 222 | QMutex m_mutex; |
| 223 | QHash<QObject *, QSGTexture *> m_textures; |
| 224 | QSet<QSGTexture *> m_texturesToDelete; |
| 225 | QHash<QString, QSGDistanceFieldGlyphCache *> m_glyphCaches; |
| 226 | |
| 227 | QSet<QFontEngine *> m_fontEnginesToClean; |
| 228 | }; |
| 229 | |
| 230 | QT_END_NAMESPACE |
| 231 | |
| 232 | #endif // QSGCONTEXT_H |
| 233 | |