| 1 | // Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QT3DRENDER_RENDER_TEXTURE_H |
| 5 | #define QT3DRENDER_RENDER_TEXTURE_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists for the convenience |
| 12 | // of other Qt classes. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <Qt3DRender/private/backendnode_p.h> |
| 19 | #include <Qt3DRender/private/handle_types_p.h> |
| 20 | #include <Qt3DRender/private/qabstracttexture_p.h> |
| 21 | #include <Qt3DRender/private/qtexturegenerator_p.h> |
| 22 | #include <Qt3DRender/qtexture.h> |
| 23 | #include <Qt3DRender/qtexturedata.h> |
| 24 | #include <QOpenGLContext> |
| 25 | #include <QMutex> |
| 26 | |
| 27 | QT_BEGIN_NAMESPACE |
| 28 | |
| 29 | class QOpenGLTexture; |
| 30 | |
| 31 | namespace Qt3DRender { |
| 32 | |
| 33 | class QAbstractTexture; |
| 34 | |
| 35 | namespace Render { |
| 36 | |
| 37 | class TextureManager; |
| 38 | class TextureImageManager; |
| 39 | |
| 40 | /** |
| 41 | * General, constant properties of a texture |
| 42 | */ |
| 43 | struct TextureProperties |
| 44 | { |
| 45 | int width = 1; |
| 46 | int height = 1; |
| 47 | int depth = 1; |
| 48 | int layers = 1; |
| 49 | int mipLevels = 1; |
| 50 | int samples = 1; |
| 51 | QAbstractTexture::Target target = QAbstractTexture::TargetAutomatic; |
| 52 | QAbstractTexture::TextureFormat format = QAbstractTexture::NoFormat; |
| 53 | bool generateMipMaps = false; |
| 54 | QAbstractTexture::Status status = QAbstractTexture::None; |
| 55 | |
| 56 | bool operator==(const TextureProperties &o) const { |
| 57 | return (width == o.width) && (height == o.height) && (depth == o.depth) |
| 58 | && (layers == o.layers) && (mipLevels == o.mipLevels) && (target == o.target) |
| 59 | && (format == o.format) && (generateMipMaps == o.generateMipMaps) |
| 60 | && (samples == o.samples) && (status == o.status); |
| 61 | } |
| 62 | inline bool operator!=(const TextureProperties &o) const { return !(*this == o); } |
| 63 | }; |
| 64 | |
| 65 | |
| 66 | /** |
| 67 | * Texture parameters that are independent of texture data and that may |
| 68 | * change without the re-uploading the texture |
| 69 | */ |
| 70 | struct TextureParameters |
| 71 | { |
| 72 | QAbstractTexture::Filter magnificationFilter = QAbstractTexture::Nearest; |
| 73 | QAbstractTexture::Filter minificationFilter = QAbstractTexture::Nearest; |
| 74 | QTextureWrapMode::WrapMode wrapModeX = QTextureWrapMode::ClampToEdge; |
| 75 | QTextureWrapMode::WrapMode wrapModeY = QTextureWrapMode::ClampToEdge; |
| 76 | QTextureWrapMode::WrapMode wrapModeZ = QTextureWrapMode::ClampToEdge; |
| 77 | float maximumAnisotropy = 1.0f; |
| 78 | QAbstractTexture::ComparisonFunction comparisonFunction = QAbstractTexture::CompareLessEqual; |
| 79 | QAbstractTexture::ComparisonMode comparisonMode = QAbstractTexture::CompareNone; |
| 80 | |
| 81 | bool operator==(const TextureParameters &o) const { |
| 82 | return (magnificationFilter == o.magnificationFilter) && (minificationFilter == o.minificationFilter) |
| 83 | && (wrapModeX == o.wrapModeX) && (wrapModeY == o.wrapModeY) && (wrapModeZ == o.wrapModeZ) |
| 84 | && (maximumAnisotropy == o.maximumAnisotropy) |
| 85 | && (comparisonFunction == o.comparisonFunction) && (comparisonMode == o.comparisonMode); |
| 86 | } |
| 87 | inline bool operator!=(const TextureParameters &o) const { return !(*this == o); } |
| 88 | }; |
| 89 | |
| 90 | /** |
| 91 | * Backend object for QAbstractTexture. Just holds texture properties and parameters. |
| 92 | * Will query the TextureImplManager for an instance of TextureImpl that matches it's |
| 93 | * properties. |
| 94 | */ |
| 95 | class Q_3DRENDERSHARED_PRIVATE_EXPORT Texture : public BackendNode |
| 96 | { |
| 97 | public: |
| 98 | Texture(); |
| 99 | ~Texture(); |
| 100 | |
| 101 | enum DirtyFlag { |
| 102 | NotDirty = 0, |
| 103 | DirtyProperties = (1 << 0), |
| 104 | DirtyParameters = (1 << 1), |
| 105 | DirtyImageGenerators = (1 << 2), |
| 106 | DirtyDataGenerator = (1 << 3), |
| 107 | DirtySharedTextureId = (1 << 4), |
| 108 | DirtyPendingDataUpdates = (1 << 5), |
| 109 | }; |
| 110 | Q_DECLARE_FLAGS(DirtyFlags, DirtyFlag) |
| 111 | |
| 112 | struct TextureUpdateInfo |
| 113 | { |
| 114 | TextureProperties properties; |
| 115 | QVariant handle; |
| 116 | QAbstractTexture::HandleType handleType; |
| 117 | }; |
| 118 | |
| 119 | void addDirtyFlag(DirtyFlags flags); |
| 120 | DirtyFlags dirtyFlags(); |
| 121 | void unsetDirty(); |
| 122 | |
| 123 | void cleanup(); |
| 124 | |
| 125 | void addTextureDataUpdate(const QTextureDataUpdate &update); |
| 126 | std::vector<QTextureDataUpdate> takePendingTextureDataUpdates() { |
| 127 | return std::exchange(obj&: m_pendingTextureDataUpdates, new_val: {}); } |
| 128 | |
| 129 | void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override; |
| 130 | |
| 131 | inline const TextureProperties& properties() const { return m_properties; } |
| 132 | inline const TextureParameters& parameters() const { return m_parameters; } |
| 133 | inline const Qt3DCore::QNodeIdVector textureImageIds() const { return m_textureImageIds; } |
| 134 | inline const QTextureGeneratorPtr& dataGenerator() const { return m_dataFunctor; } |
| 135 | inline int sharedTextureId() const { return m_sharedTextureId; } |
| 136 | |
| 137 | void setDataGenerator(const QTextureGeneratorPtr &generator); |
| 138 | bool isValid(TextureImageManager *manager) const; |
| 139 | private: |
| 140 | DirtyFlags m_dirty; |
| 141 | TextureProperties m_properties; |
| 142 | TextureParameters m_parameters; |
| 143 | int m_sharedTextureId; |
| 144 | |
| 145 | QTextureGeneratorPtr m_dataFunctor; |
| 146 | Qt3DCore::QNodeIdVector m_textureImageIds; |
| 147 | |
| 148 | QMutex m_flagsMutex; |
| 149 | std::vector<QTextureDataUpdate> m_pendingTextureDataUpdates; |
| 150 | }; |
| 151 | |
| 152 | class Q_AUTOTEST_EXPORT TextureFunctor : public Qt3DCore::QBackendNodeMapper |
| 153 | { |
| 154 | public: |
| 155 | explicit TextureFunctor(AbstractRenderer *renderer, |
| 156 | TextureManager *textureNodeManager); |
| 157 | Qt3DCore::QBackendNode *create(Qt3DCore::QNodeId id) const final; |
| 158 | Qt3DCore::QBackendNode *get(Qt3DCore::QNodeId id) const final; |
| 159 | void destroy(Qt3DCore::QNodeId id) const final; |
| 160 | |
| 161 | private: |
| 162 | AbstractRenderer *m_renderer; |
| 163 | TextureManager *m_textureNodeManager; |
| 164 | }; |
| 165 | |
| 166 | #ifndef QT_NO_DEBUG_STREAM |
| 167 | inline QDebug operator<<(QDebug dbg, const Texture &texture) |
| 168 | { |
| 169 | QDebugStateSaver saver(dbg); |
| 170 | dbg << "QNodeId =" << texture.peerId() << "imageCount =" << texture.textureImageIds().size() << Qt::endl; |
| 171 | return dbg; |
| 172 | } |
| 173 | #endif |
| 174 | |
| 175 | } // namespace Render |
| 176 | } // namespace Qt3DRender |
| 177 | |
| 178 | QT_END_NAMESPACE |
| 179 | |
| 180 | Q_DECLARE_METATYPE(Qt3DRender::Render::Texture*) // LCOV_EXCL_LINE |
| 181 | Q_DECLARE_METATYPE(Qt3DRender::Render::TextureProperties) // LCOV_EXCL_LINE |
| 182 | |
| 183 | #endif // QT3DRENDER_RENDER_TEXTURE_H |
| 184 | |