| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QPATHCLIPPER_P_H |
| 5 | #define QPATHCLIPPER_P_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists purely as an |
| 12 | // implementation detail. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <QtGui/private/qtguiglobal_p.h> |
| 19 | #include <QtGui/qpainterpath.h> |
| 20 | #include <QtCore/qlist.h> |
| 21 | |
| 22 | #include <private/qbezier_p.h> |
| 23 | #include <private/qdatabuffer_p.h> |
| 24 | #include <stdio.h> |
| 25 | |
| 26 | QT_BEGIN_NAMESPACE |
| 27 | |
| 28 | |
| 29 | class QWingedEdge; |
| 30 | |
| 31 | class Q_GUI_EXPORT QPathClipper |
| 32 | { |
| 33 | public: |
| 34 | enum Operation { |
| 35 | BoolAnd, |
| 36 | BoolOr, |
| 37 | BoolSub, |
| 38 | Simplify |
| 39 | }; |
| 40 | public: |
| 41 | QPathClipper(const QPainterPath &subject, |
| 42 | const QPainterPath &clip); |
| 43 | |
| 44 | QPainterPath clip(Operation op = BoolAnd); |
| 45 | |
| 46 | bool intersect(); |
| 47 | bool contains(); |
| 48 | |
| 49 | static bool pathToRect(const QPainterPath &path, QRectF *rect = nullptr); |
| 50 | static QPainterPath intersect(const QPainterPath &path, const QRectF &rect); |
| 51 | |
| 52 | private: |
| 53 | Q_DISABLE_COPY_MOVE(QPathClipper) |
| 54 | |
| 55 | enum ClipperMode { |
| 56 | ClipMode, // do the full clip |
| 57 | CheckMode // for contains/intersects (only interested in whether the result path is non-empty) |
| 58 | }; |
| 59 | |
| 60 | bool handleCrossingEdges(QWingedEdge &list, qreal y, ClipperMode mode); |
| 61 | bool doClip(QWingedEdge &list, ClipperMode mode); |
| 62 | |
| 63 | QPainterPath subjectPath; |
| 64 | QPainterPath clipPath; |
| 65 | Operation op; |
| 66 | |
| 67 | int aMask; |
| 68 | int bMask; |
| 69 | }; |
| 70 | |
| 71 | struct QPathVertex |
| 72 | { |
| 73 | public: |
| 74 | QPathVertex(const QPointF &p = QPointF(), int e = -1); |
| 75 | operator QPointF() const; |
| 76 | |
| 77 | int edge; |
| 78 | |
| 79 | qreal x; |
| 80 | qreal y; |
| 81 | }; |
| 82 | Q_DECLARE_TYPEINFO(QPathVertex, Q_PRIMITIVE_TYPE); |
| 83 | |
| 84 | class QPathEdge |
| 85 | { |
| 86 | public: |
| 87 | enum Traversal { |
| 88 | RightTraversal, |
| 89 | LeftTraversal |
| 90 | }; |
| 91 | |
| 92 | enum Direction { |
| 93 | Forward, |
| 94 | Backward |
| 95 | }; |
| 96 | |
| 97 | enum Type { |
| 98 | Line, |
| 99 | Curve |
| 100 | }; |
| 101 | |
| 102 | explicit QPathEdge(int a = -1, int b = -1); |
| 103 | |
| 104 | mutable int flag; |
| 105 | |
| 106 | int windingA; |
| 107 | int windingB; |
| 108 | |
| 109 | int first; |
| 110 | int second; |
| 111 | |
| 112 | double angle; |
| 113 | double invAngle; |
| 114 | |
| 115 | int next(Traversal traversal, Direction direction) const; |
| 116 | |
| 117 | void setNext(Traversal traversal, Direction direction, int next); |
| 118 | void setNext(Direction direction, int next); |
| 119 | |
| 120 | Direction directionTo(int vertex) const; |
| 121 | int vertex(Direction direction) const; |
| 122 | |
| 123 | private: |
| 124 | int m_next[2][2] = { { -1, -1 }, { -1, -1 } }; |
| 125 | }; |
| 126 | Q_DECLARE_TYPEINFO(QPathEdge, Q_PRIMITIVE_TYPE); |
| 127 | |
| 128 | class QPathSegments |
| 129 | { |
| 130 | public: |
| 131 | struct Intersection { |
| 132 | qreal t; |
| 133 | int vertex; |
| 134 | int next; |
| 135 | |
| 136 | bool operator<(const Intersection &o) const { |
| 137 | return t < o.t; |
| 138 | } |
| 139 | }; |
| 140 | friend class QTypeInfo<Intersection>; |
| 141 | |
| 142 | struct Segment { |
| 143 | Segment(int pathId, int vertexA, int vertexB) |
| 144 | : path(pathId) |
| 145 | , va(vertexA) |
| 146 | , vb(vertexB) |
| 147 | , intersection(-1) |
| 148 | { |
| 149 | } |
| 150 | |
| 151 | int path; |
| 152 | |
| 153 | // vertices |
| 154 | int va; |
| 155 | int vb; |
| 156 | |
| 157 | // intersection index |
| 158 | int intersection; |
| 159 | |
| 160 | QRectF bounds; |
| 161 | }; |
| 162 | friend class QTypeInfo<Segment>; |
| 163 | |
| 164 | |
| 165 | QPathSegments(int reserve); |
| 166 | |
| 167 | void setPath(const QPainterPath &path); |
| 168 | void addPath(const QPainterPath &path); |
| 169 | |
| 170 | int intersections() const; |
| 171 | int segments() const; |
| 172 | int points() const; |
| 173 | |
| 174 | const Segment &segmentAt(int index) const; |
| 175 | const QLineF lineAt(int index) const; |
| 176 | const QRectF &elementBounds(int index) const; |
| 177 | int pathId(int index) const; |
| 178 | |
| 179 | const QPointF &pointAt(int vertex) const; |
| 180 | int addPoint(const QPointF &point); |
| 181 | |
| 182 | const Intersection *intersectionAt(int index) const; |
| 183 | void addIntersection(int index, const Intersection &intersection); |
| 184 | |
| 185 | void mergePoints(); |
| 186 | |
| 187 | private: |
| 188 | QDataBuffer<QPointF> m_points; |
| 189 | QDataBuffer<Segment> m_segments; |
| 190 | QDataBuffer<Intersection> m_intersections; |
| 191 | |
| 192 | int m_pathId; |
| 193 | }; |
| 194 | Q_DECLARE_TYPEINFO(QPathSegments::Intersection, Q_PRIMITIVE_TYPE); |
| 195 | Q_DECLARE_TYPEINFO(QPathSegments::Segment, Q_PRIMITIVE_TYPE); |
| 196 | |
| 197 | class Q_AUTOTEST_EXPORT QWingedEdge |
| 198 | { |
| 199 | public: |
| 200 | struct TraversalStatus |
| 201 | { |
| 202 | int edge; |
| 203 | QPathEdge::Traversal traversal; |
| 204 | QPathEdge::Direction direction; |
| 205 | |
| 206 | void flipDirection(); |
| 207 | void flipTraversal(); |
| 208 | |
| 209 | void flip(); |
| 210 | }; |
| 211 | |
| 212 | QWingedEdge(); |
| 213 | QWingedEdge(const QPainterPath &subject, const QPainterPath &clip); |
| 214 | |
| 215 | void simplify(); |
| 216 | QPainterPath toPath() const; |
| 217 | |
| 218 | int edgeCount() const; |
| 219 | |
| 220 | QPathEdge *edge(int edge); |
| 221 | const QPathEdge *edge(int edge) const; |
| 222 | |
| 223 | int vertexCount() const; |
| 224 | |
| 225 | int addVertex(const QPointF &p); |
| 226 | |
| 227 | QPathVertex *vertex(int vertex); |
| 228 | const QPathVertex *vertex(int vertex) const; |
| 229 | |
| 230 | TraversalStatus next(const TraversalStatus &status) const; |
| 231 | |
| 232 | int addEdge(const QPointF &a, const QPointF &b); |
| 233 | int addEdge(int vertexA, int vertexB); |
| 234 | |
| 235 | bool isInside(qreal x, qreal y) const; |
| 236 | |
| 237 | static QPathEdge::Traversal flip(QPathEdge::Traversal traversal); |
| 238 | static QPathEdge::Direction flip(QPathEdge::Direction direction); |
| 239 | |
| 240 | private: |
| 241 | void intersectAndAdd(); |
| 242 | |
| 243 | void printNode(int i, FILE *handle); |
| 244 | |
| 245 | void removeEdge(int ei); |
| 246 | |
| 247 | int insert(const QPathVertex &vertex); |
| 248 | TraversalStatus findInsertStatus(int vertex, int edge) const; |
| 249 | |
| 250 | qreal delta(int vertex, int a, int b) const; |
| 251 | |
| 252 | QDataBuffer<QPathEdge> m_edges; |
| 253 | QDataBuffer<QPathVertex> m_vertices; |
| 254 | |
| 255 | QList<qreal> m_splitPoints; |
| 256 | |
| 257 | QPathSegments m_segments; |
| 258 | }; |
| 259 | |
| 260 | inline QPathEdge::QPathEdge(int a, int b) |
| 261 | : flag(0) |
| 262 | , windingA(0) |
| 263 | , windingB(0) |
| 264 | , first(a) |
| 265 | , second(b) |
| 266 | , angle(0) |
| 267 | , invAngle(0) |
| 268 | { |
| 269 | } |
| 270 | |
| 271 | inline int QPathEdge::next(Traversal traversal, Direction direction) const |
| 272 | { |
| 273 | return m_next[int(traversal)][int(direction)]; |
| 274 | } |
| 275 | |
| 276 | inline void QPathEdge::setNext(Traversal traversal, Direction direction, int next) |
| 277 | { |
| 278 | m_next[int(traversal)][int(direction)] = next; |
| 279 | } |
| 280 | |
| 281 | inline void QPathEdge::setNext(Direction direction, int next) |
| 282 | { |
| 283 | m_next[0][int(direction)] = next; |
| 284 | m_next[1][int(direction)] = next; |
| 285 | } |
| 286 | |
| 287 | inline QPathEdge::Direction QPathEdge::directionTo(int vertex) const |
| 288 | { |
| 289 | return first == vertex ? Backward : Forward; |
| 290 | } |
| 291 | |
| 292 | inline int QPathEdge::vertex(Direction direction) const |
| 293 | { |
| 294 | return direction == Backward ? first : second; |
| 295 | } |
| 296 | |
| 297 | inline QPathVertex::QPathVertex(const QPointF &p, int e) |
| 298 | : edge(e) |
| 299 | , x(p.x()) |
| 300 | , y(p.y()) |
| 301 | { |
| 302 | } |
| 303 | |
| 304 | inline QPathVertex::operator QPointF() const |
| 305 | { |
| 306 | return QPointF(x, y); |
| 307 | } |
| 308 | |
| 309 | inline QPathSegments::QPathSegments(int reserve) : |
| 310 | m_points(reserve), |
| 311 | m_segments(reserve), |
| 312 | m_intersections(reserve), |
| 313 | m_pathId(0) |
| 314 | { |
| 315 | } |
| 316 | |
| 317 | inline int QPathSegments::segments() const |
| 318 | { |
| 319 | return m_segments.size(); |
| 320 | } |
| 321 | |
| 322 | inline int QPathSegments::points() const |
| 323 | { |
| 324 | return m_points.size(); |
| 325 | } |
| 326 | |
| 327 | inline const QPointF &QPathSegments::pointAt(int i) const |
| 328 | { |
| 329 | return m_points.at(i); |
| 330 | } |
| 331 | |
| 332 | inline int QPathSegments::addPoint(const QPointF &point) |
| 333 | { |
| 334 | m_points << point; |
| 335 | return m_points.size() - 1; |
| 336 | } |
| 337 | |
| 338 | inline const QPathSegments::Segment &QPathSegments::segmentAt(int index) const |
| 339 | { |
| 340 | return m_segments.at(i: index); |
| 341 | } |
| 342 | |
| 343 | inline const QLineF QPathSegments::lineAt(int index) const |
| 344 | { |
| 345 | const Segment &segment = m_segments.at(i: index); |
| 346 | return QLineF(m_points.at(i: segment.va), m_points.at(i: segment.vb)); |
| 347 | } |
| 348 | |
| 349 | inline const QRectF &QPathSegments::elementBounds(int index) const |
| 350 | { |
| 351 | return m_segments.at(i: index).bounds; |
| 352 | } |
| 353 | |
| 354 | inline int QPathSegments::pathId(int index) const |
| 355 | { |
| 356 | return m_segments.at(i: index).path; |
| 357 | } |
| 358 | |
| 359 | inline const QPathSegments::Intersection *QPathSegments::intersectionAt(int index) const |
| 360 | { |
| 361 | const int intersection = m_segments.at(i: index).intersection; |
| 362 | if (intersection < 0) |
| 363 | return nullptr; |
| 364 | else |
| 365 | return &m_intersections.at(i: intersection); |
| 366 | } |
| 367 | |
| 368 | inline int QPathSegments::intersections() const |
| 369 | { |
| 370 | return m_intersections.size(); |
| 371 | } |
| 372 | |
| 373 | inline void QPathSegments::addIntersection(int index, const Intersection &intersection) |
| 374 | { |
| 375 | m_intersections << intersection; |
| 376 | |
| 377 | Segment &segment = m_segments.at(i: index); |
| 378 | if (segment.intersection < 0) { |
| 379 | segment.intersection = m_intersections.size() - 1; |
| 380 | } else { |
| 381 | Intersection *isect = &m_intersections.at(i: segment.intersection); |
| 382 | |
| 383 | while (isect->next != 0) |
| 384 | isect += isect->next; |
| 385 | |
| 386 | isect->next = (m_intersections.size() - 1) - (isect - m_intersections.data()); |
| 387 | } |
| 388 | } |
| 389 | |
| 390 | inline int QWingedEdge::edgeCount() const |
| 391 | { |
| 392 | return m_edges.size(); |
| 393 | } |
| 394 | |
| 395 | inline QPathEdge *QWingedEdge::edge(int edge) |
| 396 | { |
| 397 | return edge < 0 ? nullptr : &m_edges.at(i: edge); |
| 398 | } |
| 399 | |
| 400 | inline const QPathEdge *QWingedEdge::edge(int edge) const |
| 401 | { |
| 402 | return edge < 0 ? nullptr : &m_edges.at(i: edge); |
| 403 | } |
| 404 | |
| 405 | inline int QWingedEdge::vertexCount() const |
| 406 | { |
| 407 | return m_vertices.size(); |
| 408 | } |
| 409 | |
| 410 | inline int QWingedEdge::addVertex(const QPointF &p) |
| 411 | { |
| 412 | m_vertices << p; |
| 413 | return m_vertices.size() - 1; |
| 414 | } |
| 415 | |
| 416 | inline QPathVertex *QWingedEdge::vertex(int vertex) |
| 417 | { |
| 418 | return vertex < 0 ? nullptr : &m_vertices.at(i: vertex); |
| 419 | } |
| 420 | |
| 421 | inline const QPathVertex *QWingedEdge::vertex(int vertex) const |
| 422 | { |
| 423 | return vertex < 0 ? nullptr : &m_vertices.at(i: vertex); |
| 424 | } |
| 425 | |
| 426 | inline QPathEdge::Traversal QWingedEdge::flip(QPathEdge::Traversal traversal) |
| 427 | { |
| 428 | return traversal == QPathEdge::RightTraversal ? QPathEdge::LeftTraversal : QPathEdge::RightTraversal; |
| 429 | } |
| 430 | |
| 431 | inline void QWingedEdge::TraversalStatus::flipTraversal() |
| 432 | { |
| 433 | traversal = QWingedEdge::flip(traversal); |
| 434 | } |
| 435 | |
| 436 | inline QPathEdge::Direction QWingedEdge::flip(QPathEdge::Direction direction) |
| 437 | { |
| 438 | return direction == QPathEdge::Forward ? QPathEdge::Backward : QPathEdge::Forward; |
| 439 | } |
| 440 | |
| 441 | inline void QWingedEdge::TraversalStatus::flipDirection() |
| 442 | { |
| 443 | direction = QWingedEdge::flip(direction); |
| 444 | } |
| 445 | |
| 446 | inline void QWingedEdge::TraversalStatus::flip() |
| 447 | { |
| 448 | flipDirection(); |
| 449 | flipTraversal(); |
| 450 | } |
| 451 | |
| 452 | QT_END_NAMESPACE |
| 453 | |
| 454 | #endif // QPATHCLIPPER_P_H |
| 455 | |