| 1 | // Copyright (C) 2020 The Qt Company Ltd. | 
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| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only | 
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| 3 |  | 
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| 4 | #ifndef LOTTIERENDERER_H | 
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| 5 | #define LOTTIERENDERER_H | 
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| 6 |  | 
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| 7 | // | 
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| 8 | //  W A R N I N G | 
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| 9 | //  ------------- | 
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| 10 | // | 
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| 11 | // This file is not part of the Qt API.  It exists purely as an | 
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| 12 | // implementation detail.  This header file may change from version to | 
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| 13 | // version without notice, or even be removed. | 
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| 14 | // | 
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| 15 | // We mean it. | 
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| 16 | // | 
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| 17 |  | 
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| 18 | #include <QStack> | 
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| 19 | #include <private/qglobal_p.h> | 
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| 20 |  | 
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| 21 | #include "bmglobal.h" | 
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| 22 |  | 
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| 23 | QT_BEGIN_NAMESPACE | 
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| 24 |  | 
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| 25 | class BMBase; | 
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| 26 | class BMLayer; | 
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| 27 | class BMRect; | 
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| 28 | class BMFill; | 
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| 29 | class BMGFill; | 
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| 30 | class BMImage; | 
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| 31 | class BMStroke; | 
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| 32 | class BMBasicTransform; | 
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| 33 | class BMLayerTransform; | 
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| 34 | class BMShapeTransform; | 
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| 35 | class BMRepeaterTransform; | 
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| 36 | class BMShapeLayer; | 
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| 37 | class BMEllipse; | 
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| 38 | class BMRound; | 
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| 39 | class BMFreeFormShape; | 
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| 40 | class BMTrimPath; | 
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| 41 | class BMFillEffect; | 
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| 42 | class BMRepeater; | 
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| 43 |  | 
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| 44 | class BODYMOVIN_EXPORT LottieRenderer | 
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| 45 | { | 
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| 46 | public: | 
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| 47 | enum TrimmingState{Off = 0, Simultaneous, Individual}; | 
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| 48 |  | 
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| 49 | virtual ~LottieRenderer() = default; | 
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| 50 |  | 
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| 51 | virtual void saveState() = 0; | 
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| 52 | virtual void restoreState() = 0; | 
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| 53 |  | 
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| 54 | virtual void setTrimmingState(TrimmingState state); | 
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| 55 | virtual TrimmingState trimmingState() const; | 
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| 56 |  | 
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| 57 | virtual void render(const BMLayer &layer) = 0; | 
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| 58 | virtual void render(const BMRect &rect) = 0; | 
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| 59 | virtual void render(const BMEllipse &ellipse) = 0; | 
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| 60 | virtual void render(const BMRound &round) = 0; | 
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| 61 | virtual void render(const BMFill &fill) = 0; | 
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| 62 | virtual void render(const BMGFill &fill) = 0; | 
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| 63 | virtual void render(const BMImage &image) = 0; | 
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| 64 | virtual void render(const BMStroke &stroke) = 0; | 
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| 65 | virtual void render(const BMBasicTransform &trans) = 0; | 
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| 66 | virtual void render(const BMShapeTransform &trans) = 0; | 
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| 67 | virtual void render(const BMFreeFormShape &shape) = 0; | 
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| 68 | virtual void render(const BMTrimPath &trans) = 0; | 
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| 69 | virtual void render(const BMFillEffect &effect) = 0; | 
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| 70 | virtual void render(const BMRepeater &repeater) = 0; | 
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| 71 |  | 
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| 72 | protected: | 
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| 73 | void saveTrimmingState(); | 
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| 74 | void restoreTrimmingState(); | 
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| 75 |  | 
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| 76 | TrimmingState m_trimmingState = Off; | 
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| 77 |  | 
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| 78 | private: | 
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| 79 | QStack<LottieRenderer::TrimmingState> m_trimStateStack; | 
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| 80 | }; | 
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| 81 |  | 
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| 82 | QT_END_NAMESPACE | 
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| 83 |  | 
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| 84 | #endif // LOTTIERENDERER_H | 
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| 85 |  | 
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