| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2019 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the test suite of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 11 | ** accordance with the commercial license agreement provided with the |
| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT |
| 21 | ** included in the packaging of this file. Please review the following |
| 22 | ** information to ensure the GNU General Public License requirements will |
| 23 | ** be met: https://www.gnu.org/licenses/gpl-3.0.html. |
| 24 | ** |
| 25 | ** $QT_END_LICENSE$ |
| 26 | ** |
| 27 | ****************************************************************************/ |
| 28 | |
| 29 | #include <QtTest/QtTest> |
| 30 | #include <QFile> |
| 31 | #include <QtGui/private/qshaderdescription_p_p.h> |
| 32 | #include <QtGui/private/qshader_p_p.h> |
| 33 | |
| 34 | class tst_QShader : public QObject |
| 35 | { |
| 36 | Q_OBJECT |
| 37 | |
| 38 | private slots: |
| 39 | void simpleCompileCheckResults(); |
| 40 | void genVariants(); |
| 41 | void shaderDescImplicitSharing(); |
| 42 | void bakedShaderImplicitSharing(); |
| 43 | void mslResourceMapping(); |
| 44 | void loadV3(); |
| 45 | void serializeShaderDesc(); |
| 46 | void comparison(); |
| 47 | void loadV4(); |
| 48 | }; |
| 49 | |
| 50 | static QShader getShader(const QString &name) |
| 51 | { |
| 52 | QFile f(name); |
| 53 | if (f.open(flags: QIODevice::ReadOnly)) |
| 54 | return QShader::fromSerialized(data: f.readAll()); |
| 55 | |
| 56 | return QShader(); |
| 57 | } |
| 58 | |
| 59 | void tst_QShader::simpleCompileCheckResults() |
| 60 | { |
| 61 | QShader s = getShader(name: QLatin1String(":/data/color_spirv_v1.vert.qsb" )); |
| 62 | QVERIFY(s.isValid()); |
| 63 | QCOMPARE(QShaderPrivate::get(&s)->qsbVersion, 1); |
| 64 | QCOMPARE(s.availableShaders().count(), 1); |
| 65 | |
| 66 | const QShaderCode shader = s.shader(key: QShaderKey(QShader::SpirvShader, |
| 67 | QShaderVersion(100))); |
| 68 | QVERIFY(!shader.shader().isEmpty()); |
| 69 | QCOMPARE(shader.entryPoint(), QByteArrayLiteral("main" )); |
| 70 | |
| 71 | const QShaderDescription desc = s.description(); |
| 72 | QVERIFY(desc.isValid()); |
| 73 | QCOMPARE(desc.inputVariables().count(), 2); |
| 74 | for (const QShaderDescription::InOutVariable &v : desc.inputVariables()) { |
| 75 | switch (v.location) { |
| 76 | case 0: |
| 77 | QCOMPARE(v.name, QLatin1String("position" )); |
| 78 | QCOMPARE(v.type, QShaderDescription::Vec4); |
| 79 | break; |
| 80 | case 1: |
| 81 | QCOMPARE(v.name, QLatin1String("color" )); |
| 82 | QCOMPARE(v.type, QShaderDescription::Vec3); |
| 83 | break; |
| 84 | default: |
| 85 | QVERIFY(false); |
| 86 | break; |
| 87 | } |
| 88 | } |
| 89 | QCOMPARE(desc.outputVariables().count(), 1); |
| 90 | for (const QShaderDescription::InOutVariable &v : desc.outputVariables()) { |
| 91 | switch (v.location) { |
| 92 | case 0: |
| 93 | QCOMPARE(v.name, QLatin1String("v_color" )); |
| 94 | QCOMPARE(v.type, QShaderDescription::Vec3); |
| 95 | break; |
| 96 | default: |
| 97 | QVERIFY(false); |
| 98 | break; |
| 99 | } |
| 100 | } |
| 101 | QCOMPARE(desc.uniformBlocks().count(), 1); |
| 102 | const QShaderDescription::UniformBlock blk = desc.uniformBlocks().first(); |
| 103 | QCOMPARE(blk.blockName, QLatin1String("buf" )); |
| 104 | QCOMPARE(blk.structName, QLatin1String("ubuf" )); |
| 105 | QCOMPARE(blk.size, 68); |
| 106 | QCOMPARE(blk.binding, 0); |
| 107 | QCOMPARE(blk.descriptorSet, 0); |
| 108 | QCOMPARE(blk.members.count(), 2); |
| 109 | for (int i = 0; i < blk.members.count(); ++i) { |
| 110 | const QShaderDescription::BlockVariable v = blk.members[i]; |
| 111 | switch (i) { |
| 112 | case 0: |
| 113 | QCOMPARE(v.offset, 0); |
| 114 | QCOMPARE(v.size, 64); |
| 115 | QCOMPARE(v.name, QLatin1String("mvp" )); |
| 116 | QCOMPARE(v.type, QShaderDescription::Mat4); |
| 117 | QCOMPARE(v.matrixStride, 16); |
| 118 | break; |
| 119 | case 1: |
| 120 | QCOMPARE(v.offset, 64); |
| 121 | QCOMPARE(v.size, 4); |
| 122 | QCOMPARE(v.name, QLatin1String("opacity" )); |
| 123 | QCOMPARE(v.type, QShaderDescription::Float); |
| 124 | break; |
| 125 | default: |
| 126 | QVERIFY(false); |
| 127 | break; |
| 128 | } |
| 129 | } |
| 130 | } |
| 131 | |
| 132 | void tst_QShader::genVariants() |
| 133 | { |
| 134 | QShader s = getShader(name: QLatin1String(":/data/color_all_v1.vert.qsb" )); |
| 135 | // spirv, glsl 100, glsl 330, glsl 120, hlsl 50, msl 12 |
| 136 | // + batchable variants |
| 137 | QVERIFY(s.isValid()); |
| 138 | QCOMPARE(QShaderPrivate::get(&s)->qsbVersion, 1); |
| 139 | QCOMPARE(s.availableShaders().count(), 2 * 6); |
| 140 | |
| 141 | int batchableVariantCount = 0; |
| 142 | int batchableGlslVariantCount = 0; |
| 143 | for (const QShaderKey &key : s.availableShaders()) { |
| 144 | if (key.sourceVariant() == QShader::BatchableVertexShader) { |
| 145 | ++batchableVariantCount; |
| 146 | if (key.source() == QShader::GlslShader) { |
| 147 | ++batchableGlslVariantCount; |
| 148 | const QByteArray src = s.shader(key).shader(); |
| 149 | QVERIFY(src.contains(QByteArrayLiteral("_qt_order * " ))); |
| 150 | } |
| 151 | } |
| 152 | } |
| 153 | QCOMPARE(batchableVariantCount, 6); |
| 154 | QCOMPARE(batchableGlslVariantCount, 3); |
| 155 | } |
| 156 | |
| 157 | void tst_QShader::shaderDescImplicitSharing() |
| 158 | { |
| 159 | QShader s = getShader(name: QLatin1String(":/data/color_spirv_v1.vert.qsb" )); |
| 160 | QVERIFY(s.isValid()); |
| 161 | QCOMPARE(QShaderPrivate::get(&s)->qsbVersion, 1); |
| 162 | QCOMPARE(s.availableShaders().count(), 1); |
| 163 | QVERIFY(s.availableShaders().contains(QShaderKey(QShader::SpirvShader, QShaderVersion(100)))); |
| 164 | |
| 165 | QShaderDescription d0 = s.description(); |
| 166 | QVERIFY(d0.isValid()); |
| 167 | QCOMPARE(d0.inputVariables().count(), 2); |
| 168 | QCOMPARE(d0.outputVariables().count(), 1); |
| 169 | QCOMPARE(d0.uniformBlocks().count(), 1); |
| 170 | |
| 171 | QShaderDescription d1 = d0; |
| 172 | QVERIFY(QShaderDescriptionPrivate::get(&d0) == QShaderDescriptionPrivate::get(&d1)); |
| 173 | QCOMPARE(d0.inputVariables().count(), 2); |
| 174 | QCOMPARE(d0.outputVariables().count(), 1); |
| 175 | QCOMPARE(d0.uniformBlocks().count(), 1); |
| 176 | QCOMPARE(d1.inputVariables().count(), 2); |
| 177 | QCOMPARE(d1.outputVariables().count(), 1); |
| 178 | QCOMPARE(d1.uniformBlocks().count(), 1); |
| 179 | QCOMPARE(d0, d1); |
| 180 | |
| 181 | d1.detach(); |
| 182 | QVERIFY(QShaderDescriptionPrivate::get(&d0) != QShaderDescriptionPrivate::get(&d1)); |
| 183 | QCOMPARE(d0.inputVariables().count(), 2); |
| 184 | QCOMPARE(d0.outputVariables().count(), 1); |
| 185 | QCOMPARE(d0.uniformBlocks().count(), 1); |
| 186 | QCOMPARE(d1.inputVariables().count(), 2); |
| 187 | QCOMPARE(d1.outputVariables().count(), 1); |
| 188 | QCOMPARE(d1.uniformBlocks().count(), 1); |
| 189 | QCOMPARE(d0, d1); |
| 190 | |
| 191 | d1 = QShaderDescription(); |
| 192 | QVERIFY(d0 != d1); |
| 193 | } |
| 194 | |
| 195 | void tst_QShader::bakedShaderImplicitSharing() |
| 196 | { |
| 197 | QShader s0 = getShader(name: QLatin1String(":/data/color_spirv_v1.vert.qsb" )); |
| 198 | QVERIFY(s0.isValid()); |
| 199 | QCOMPARE(QShaderPrivate::get(&s0)->qsbVersion, 1); |
| 200 | QCOMPARE(s0.availableShaders().count(), 1); |
| 201 | QVERIFY(s0.availableShaders().contains(QShaderKey(QShader::SpirvShader, QShaderVersion(100)))); |
| 202 | |
| 203 | { |
| 204 | QShader s1 = s0; |
| 205 | QVERIFY(QShaderPrivate::get(&s0) == QShaderPrivate::get(&s1)); |
| 206 | QCOMPARE(s0.availableShaders().count(), 1); |
| 207 | QVERIFY(s0.availableShaders().contains(QShaderKey(QShader::SpirvShader, QShaderVersion(100)))); |
| 208 | QCOMPARE(s1.availableShaders().count(), 1); |
| 209 | QVERIFY(s1.availableShaders().contains(QShaderKey(QShader::SpirvShader, QShaderVersion(100)))); |
| 210 | QCOMPARE(s0.stage(), s1.stage()); |
| 211 | QCOMPARE(s0, s1); |
| 212 | |
| 213 | s1.detach(); |
| 214 | QVERIFY(QShaderPrivate::get(&s0) != QShaderPrivate::get(&s1)); |
| 215 | QCOMPARE(s0.availableShaders().count(), 1); |
| 216 | QVERIFY(s0.availableShaders().contains(QShaderKey(QShader::SpirvShader, QShaderVersion(100)))); |
| 217 | QCOMPARE(s1.availableShaders().count(), 1); |
| 218 | QVERIFY(s1.availableShaders().contains(QShaderKey(QShader::SpirvShader, QShaderVersion(100)))); |
| 219 | QCOMPARE(s0.stage(), s1.stage()); |
| 220 | QCOMPARE(s0, s1); |
| 221 | } |
| 222 | |
| 223 | { |
| 224 | QShader s1 = s0; |
| 225 | QVERIFY(QShaderPrivate::get(&s0) == QShaderPrivate::get(&s1)); |
| 226 | QCOMPARE(s0.stage(), s1.stage()); |
| 227 | |
| 228 | s1.setStage(QShader::FragmentStage); // call a setter to trigger a detach |
| 229 | QVERIFY(QShaderPrivate::get(&s0) != QShaderPrivate::get(&s1)); |
| 230 | QCOMPARE(s0.availableShaders().count(), 1); |
| 231 | QVERIFY(s0.availableShaders().contains(QShaderKey(QShader::SpirvShader, QShaderVersion(100)))); |
| 232 | QCOMPARE(s1.availableShaders().count(), 1); |
| 233 | QVERIFY(s1.availableShaders().contains(QShaderKey(QShader::SpirvShader, QShaderVersion(100)))); |
| 234 | QShaderDescription d0 = s0.description(); |
| 235 | QCOMPARE(d0.inputVariables().count(), 2); |
| 236 | QCOMPARE(d0.outputVariables().count(), 1); |
| 237 | QCOMPARE(d0.uniformBlocks().count(), 1); |
| 238 | QShaderDescription d1 = s1.description(); |
| 239 | QCOMPARE(d1.inputVariables().count(), 2); |
| 240 | QCOMPARE(d1.outputVariables().count(), 1); |
| 241 | QCOMPARE(d1.uniformBlocks().count(), 1); |
| 242 | QVERIFY(s0 != s1); |
| 243 | } |
| 244 | } |
| 245 | |
| 246 | void tst_QShader::mslResourceMapping() |
| 247 | { |
| 248 | QShader s = getShader(name: QLatin1String(":/data/texture_all_v2.frag.qsb" )); |
| 249 | QVERIFY(s.isValid()); |
| 250 | QCOMPARE(QShaderPrivate::get(&s)->qsbVersion, 2); |
| 251 | |
| 252 | const QVector<QShaderKey> availableShaders = s.availableShaders(); |
| 253 | QCOMPARE(availableShaders.count(), 7); |
| 254 | QVERIFY(availableShaders.contains(QShaderKey(QShader::SpirvShader, QShaderVersion(100)))); |
| 255 | QVERIFY(availableShaders.contains(QShaderKey(QShader::MslShader, QShaderVersion(12)))); |
| 256 | QVERIFY(availableShaders.contains(QShaderKey(QShader::HlslShader, QShaderVersion(50)))); |
| 257 | QVERIFY(availableShaders.contains(QShaderKey(QShader::GlslShader, QShaderVersion(100, QShaderVersion::GlslEs)))); |
| 258 | QVERIFY(availableShaders.contains(QShaderKey(QShader::GlslShader, QShaderVersion(120)))); |
| 259 | QVERIFY(availableShaders.contains(QShaderKey(QShader::GlslShader, QShaderVersion(150)))); |
| 260 | QVERIFY(availableShaders.contains(QShaderKey(QShader::GlslShader, QShaderVersion(330)))); |
| 261 | |
| 262 | const QShader::NativeResourceBindingMap *resMap = |
| 263 | s.nativeResourceBindingMap(key: QShaderKey(QShader::GlslShader, QShaderVersion(330))); |
| 264 | QVERIFY(!resMap); |
| 265 | |
| 266 | // The Metal shader must come with a mapping table for binding points 0 |
| 267 | // (uniform buffer) and 1 (combined image sampler mapped to a texture and |
| 268 | // sampler in the shader). |
| 269 | resMap = s.nativeResourceBindingMap(key: QShaderKey(QShader::MslShader, QShaderVersion(12))); |
| 270 | QVERIFY(resMap); |
| 271 | |
| 272 | QCOMPARE(resMap->count(), 2); |
| 273 | QCOMPARE(resMap->value(0).first, 0); // mapped to native buffer index 0 |
| 274 | QCOMPARE(resMap->value(1), qMakePair(0, 0)); // mapped to native texture index 0 and sampler index 0 |
| 275 | } |
| 276 | |
| 277 | void tst_QShader::loadV3() |
| 278 | { |
| 279 | // qsb version 3: QShaderDescription is serialized as CBOR. Ensure the deserialized data is as expected. |
| 280 | QShader s = getShader(name: QLatin1String(":/data/texture_all_v3.frag.qsb" )); |
| 281 | QVERIFY(s.isValid()); |
| 282 | QCOMPARE(QShaderPrivate::get(&s)->qsbVersion, 3); |
| 283 | |
| 284 | const QVector<QShaderKey> availableShaders = s.availableShaders(); |
| 285 | QCOMPARE(availableShaders.count(), 7); |
| 286 | QVERIFY(availableShaders.contains(QShaderKey(QShader::SpirvShader, QShaderVersion(100)))); |
| 287 | QVERIFY(availableShaders.contains(QShaderKey(QShader::MslShader, QShaderVersion(12)))); |
| 288 | QVERIFY(availableShaders.contains(QShaderKey(QShader::HlslShader, QShaderVersion(50)))); |
| 289 | QVERIFY(availableShaders.contains(QShaderKey(QShader::GlslShader, QShaderVersion(100, QShaderVersion::GlslEs)))); |
| 290 | QVERIFY(availableShaders.contains(QShaderKey(QShader::GlslShader, QShaderVersion(120)))); |
| 291 | QVERIFY(availableShaders.contains(QShaderKey(QShader::GlslShader, QShaderVersion(150)))); |
| 292 | QVERIFY(availableShaders.contains(QShaderKey(QShader::GlslShader, QShaderVersion(330)))); |
| 293 | |
| 294 | const QShaderDescription desc = s.description(); |
| 295 | QVERIFY(desc.isValid()); |
| 296 | QCOMPARE(desc.inputVariables().count(), 1); |
| 297 | for (const QShaderDescription::InOutVariable &v : desc.inputVariables()) { |
| 298 | switch (v.location) { |
| 299 | case 0: |
| 300 | QCOMPARE(v.name, QLatin1String("qt_TexCoord" )); |
| 301 | QCOMPARE(v.type, QShaderDescription::Vec2); |
| 302 | break; |
| 303 | default: |
| 304 | QVERIFY(false); |
| 305 | break; |
| 306 | } |
| 307 | } |
| 308 | QCOMPARE(desc.outputVariables().count(), 1); |
| 309 | for (const QShaderDescription::InOutVariable &v : desc.outputVariables()) { |
| 310 | switch (v.location) { |
| 311 | case 0: |
| 312 | QCOMPARE(v.name, QLatin1String("fragColor" )); |
| 313 | QCOMPARE(v.type, QShaderDescription::Vec4); |
| 314 | break; |
| 315 | default: |
| 316 | QVERIFY(false); |
| 317 | break; |
| 318 | } |
| 319 | } |
| 320 | QCOMPARE(desc.uniformBlocks().count(), 1); |
| 321 | const QShaderDescription::UniformBlock blk = desc.uniformBlocks().first(); |
| 322 | QCOMPARE(blk.blockName, QLatin1String("buf" )); |
| 323 | QCOMPARE(blk.structName, QLatin1String("ubuf" )); |
| 324 | QCOMPARE(blk.size, 68); |
| 325 | QCOMPARE(blk.binding, 0); |
| 326 | QCOMPARE(blk.descriptorSet, 0); |
| 327 | QCOMPARE(blk.members.count(), 2); |
| 328 | for (int i = 0; i < blk.members.count(); ++i) { |
| 329 | const QShaderDescription::BlockVariable v = blk.members[i]; |
| 330 | switch (i) { |
| 331 | case 0: |
| 332 | QCOMPARE(v.offset, 0); |
| 333 | QCOMPARE(v.size, 64); |
| 334 | QCOMPARE(v.name, QLatin1String("qt_Matrix" )); |
| 335 | QCOMPARE(v.type, QShaderDescription::Mat4); |
| 336 | QCOMPARE(v.matrixStride, 16); |
| 337 | break; |
| 338 | case 1: |
| 339 | QCOMPARE(v.offset, 64); |
| 340 | QCOMPARE(v.size, 4); |
| 341 | QCOMPARE(v.name, QLatin1String("opacity" )); |
| 342 | QCOMPARE(v.type, QShaderDescription::Float); |
| 343 | break; |
| 344 | default: |
| 345 | QVERIFY(false); |
| 346 | break; |
| 347 | } |
| 348 | } |
| 349 | } |
| 350 | |
| 351 | void tst_QShader::serializeShaderDesc() |
| 352 | { |
| 353 | // default constructed QShaderDescription |
| 354 | { |
| 355 | QShaderDescription desc; |
| 356 | QVERIFY(!desc.isValid()); |
| 357 | |
| 358 | QByteArray data; |
| 359 | { |
| 360 | QBuffer buf(&data); |
| 361 | QDataStream ds(&buf); |
| 362 | QVERIFY(buf.open(QIODevice::WriteOnly)); |
| 363 | desc.serialize(stream: &ds); |
| 364 | } |
| 365 | QVERIFY(!data.isEmpty()); |
| 366 | |
| 367 | { |
| 368 | QBuffer buf(&data); |
| 369 | QDataStream ds(&buf); |
| 370 | QVERIFY(buf.open(QIODevice::ReadOnly)); |
| 371 | QShaderDescription desc2 = QShaderDescription::deserialize(stream: &ds, version: QShaderPrivate::QSB_VERSION); |
| 372 | QVERIFY(!desc2.isValid()); |
| 373 | } |
| 374 | } |
| 375 | |
| 376 | // a QShaderDescription with inputs, outputs, uniform block and combined image sampler |
| 377 | { |
| 378 | QShader s = getShader(name: QLatin1String(":/data/texture_all_v4.frag.qsb" )); |
| 379 | QVERIFY(s.isValid()); |
| 380 | const QShaderDescription desc = s.description(); |
| 381 | QVERIFY(desc.isValid()); |
| 382 | |
| 383 | QByteArray data; |
| 384 | { |
| 385 | QBuffer buf(&data); |
| 386 | QDataStream ds(&buf); |
| 387 | QVERIFY(buf.open(QIODevice::WriteOnly)); |
| 388 | desc.serialize(stream: &ds); |
| 389 | } |
| 390 | QVERIFY(!data.isEmpty()); |
| 391 | |
| 392 | { |
| 393 | QShaderDescription desc2; |
| 394 | QVERIFY(!desc2.isValid()); |
| 395 | QVERIFY(!(desc == desc2)); |
| 396 | QVERIFY(desc != desc2); |
| 397 | } |
| 398 | |
| 399 | { |
| 400 | QBuffer buf(&data); |
| 401 | QDataStream ds(&buf); |
| 402 | QVERIFY(buf.open(QIODevice::ReadOnly)); |
| 403 | QShaderDescription desc2 = QShaderDescription::deserialize(stream: &ds, version: QShaderPrivate::QSB_VERSION); |
| 404 | QVERIFY(desc2.isValid()); |
| 405 | QCOMPARE(desc, desc2); |
| 406 | } |
| 407 | } |
| 408 | } |
| 409 | |
| 410 | void tst_QShader::comparison() |
| 411 | { |
| 412 | // exercise QShader and QShaderDescription comparisons |
| 413 | { |
| 414 | QShader s1 = getShader(name: QLatin1String(":/data/texture_all_v4.frag.qsb" )); |
| 415 | QVERIFY(s1.isValid()); |
| 416 | QShader s2 = getShader(name: QLatin1String(":/data/color_all_v1.vert.qsb" )); |
| 417 | QVERIFY(s2.isValid()); |
| 418 | |
| 419 | QVERIFY(s1.description().isValid()); |
| 420 | QVERIFY(s2.description().isValid()); |
| 421 | |
| 422 | QVERIFY(s1 != s2); |
| 423 | QVERIFY(s1.description() != s2.description()); |
| 424 | } |
| 425 | |
| 426 | { |
| 427 | QShader s1 = getShader(name: QLatin1String(":/data/texture_all_v4.frag.qsb" )); |
| 428 | QVERIFY(s1.isValid()); |
| 429 | QShader s2 = getShader(name: QLatin1String(":/data/texture_all_v4.frag.qsb" )); |
| 430 | QVERIFY(s2.isValid()); |
| 431 | |
| 432 | QVERIFY(s1.description().isValid()); |
| 433 | QVERIFY(s2.description().isValid()); |
| 434 | |
| 435 | QVERIFY(s1 == s2); |
| 436 | QVERIFY(s1.description() == s2.description()); |
| 437 | } |
| 438 | } |
| 439 | |
| 440 | void tst_QShader::loadV4() |
| 441 | { |
| 442 | // qsb version 4: QShaderDescription is serialized via QDataStream. Ensure the deserialized data is as expected. |
| 443 | QShader s = getShader(name: QLatin1String(":/data/texture_all_v4.frag.qsb" )); |
| 444 | QVERIFY(s.isValid()); |
| 445 | QCOMPARE(QShaderPrivate::get(&s)->qsbVersion, 4); |
| 446 | |
| 447 | const QVector<QShaderKey> availableShaders = s.availableShaders(); |
| 448 | QCOMPARE(availableShaders.count(), 7); |
| 449 | QVERIFY(availableShaders.contains(QShaderKey(QShader::SpirvShader, QShaderVersion(100)))); |
| 450 | QVERIFY(availableShaders.contains(QShaderKey(QShader::MslShader, QShaderVersion(12)))); |
| 451 | QVERIFY(availableShaders.contains(QShaderKey(QShader::HlslShader, QShaderVersion(50)))); |
| 452 | QVERIFY(availableShaders.contains(QShaderKey(QShader::GlslShader, QShaderVersion(100, QShaderVersion::GlslEs)))); |
| 453 | QVERIFY(availableShaders.contains(QShaderKey(QShader::GlslShader, QShaderVersion(120)))); |
| 454 | QVERIFY(availableShaders.contains(QShaderKey(QShader::GlslShader, QShaderVersion(150)))); |
| 455 | QVERIFY(availableShaders.contains(QShaderKey(QShader::GlslShader, QShaderVersion(330)))); |
| 456 | |
| 457 | const QShaderDescription desc = s.description(); |
| 458 | QVERIFY(desc.isValid()); |
| 459 | QCOMPARE(desc.inputVariables().count(), 1); |
| 460 | for (const QShaderDescription::InOutVariable &v : desc.inputVariables()) { |
| 461 | switch (v.location) { |
| 462 | case 0: |
| 463 | QCOMPARE(v.name, QLatin1String("qt_TexCoord" )); |
| 464 | QCOMPARE(v.type, QShaderDescription::Vec2); |
| 465 | break; |
| 466 | default: |
| 467 | QVERIFY(false); |
| 468 | break; |
| 469 | } |
| 470 | } |
| 471 | QCOMPARE(desc.outputVariables().count(), 1); |
| 472 | for (const QShaderDescription::InOutVariable &v : desc.outputVariables()) { |
| 473 | switch (v.location) { |
| 474 | case 0: |
| 475 | QCOMPARE(v.name, QLatin1String("fragColor" )); |
| 476 | QCOMPARE(v.type, QShaderDescription::Vec4); |
| 477 | break; |
| 478 | default: |
| 479 | QVERIFY(false); |
| 480 | break; |
| 481 | } |
| 482 | } |
| 483 | QCOMPARE(desc.uniformBlocks().count(), 1); |
| 484 | const QShaderDescription::UniformBlock blk = desc.uniformBlocks().first(); |
| 485 | QCOMPARE(blk.blockName, QLatin1String("buf" )); |
| 486 | QCOMPARE(blk.structName, QLatin1String("ubuf" )); |
| 487 | QCOMPARE(blk.size, 68); |
| 488 | QCOMPARE(blk.binding, 0); |
| 489 | QCOMPARE(blk.descriptorSet, 0); |
| 490 | QCOMPARE(blk.members.count(), 2); |
| 491 | for (int i = 0; i < blk.members.count(); ++i) { |
| 492 | const QShaderDescription::BlockVariable v = blk.members[i]; |
| 493 | switch (i) { |
| 494 | case 0: |
| 495 | QCOMPARE(v.offset, 0); |
| 496 | QCOMPARE(v.size, 64); |
| 497 | QCOMPARE(v.name, QLatin1String("qt_Matrix" )); |
| 498 | QCOMPARE(v.type, QShaderDescription::Mat4); |
| 499 | QCOMPARE(v.matrixStride, 16); |
| 500 | break; |
| 501 | case 1: |
| 502 | QCOMPARE(v.offset, 64); |
| 503 | QCOMPARE(v.size, 4); |
| 504 | QCOMPARE(v.name, QLatin1String("opacity" )); |
| 505 | QCOMPARE(v.type, QShaderDescription::Float); |
| 506 | break; |
| 507 | default: |
| 508 | QVERIFY(false); |
| 509 | break; |
| 510 | } |
| 511 | } |
| 512 | } |
| 513 | |
| 514 | #include <tst_qshader.moc> |
| 515 | QTEST_MAIN(tst_QShader) |
| 516 | |