| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QSGRENDERERINTERFACE_H |
| 5 | #define QSGRENDERERINTERFACE_H |
| 6 | |
| 7 | #include <QtQuick/qsgnode.h> |
| 8 | |
| 9 | QT_BEGIN_NAMESPACE |
| 10 | |
| 11 | class QQuickWindow; |
| 12 | |
| 13 | class Q_QUICK_EXPORT QSGRendererInterface |
| 14 | { |
| 15 | public: |
| 16 | enum GraphicsApi { |
| 17 | Unknown, |
| 18 | Software, |
| 19 | OpenVG, |
| 20 | OpenGL, |
| 21 | Direct3D11, |
| 22 | Vulkan, |
| 23 | Metal, |
| 24 | Null, |
| 25 | Direct3D12, |
| 26 | |
| 27 | OpenGLRhi = OpenGL, |
| 28 | Direct3D11Rhi = Direct3D11, |
| 29 | VulkanRhi = Vulkan, |
| 30 | MetalRhi = Metal, |
| 31 | NullRhi = Null |
| 32 | }; |
| 33 | |
| 34 | enum Resource { |
| 35 | DeviceResource, |
| 36 | CommandQueueResource, |
| 37 | CommandListResource, |
| 38 | PainterResource, |
| 39 | RhiResource, |
| 40 | RhiSwapchainResource, |
| 41 | RhiRedirectCommandBuffer, |
| 42 | RhiRedirectRenderTarget, |
| 43 | PhysicalDeviceResource, |
| 44 | OpenGLContextResource, |
| 45 | DeviceContextResource, |
| 46 | CommandEncoderResource, |
| 47 | VulkanInstanceResource, |
| 48 | RenderPassResource, |
| 49 | RedirectPaintDevice, |
| 50 | GraphicsQueueFamilyIndexResource, |
| 51 | GraphicsQueueIndexResource, |
| 52 | }; |
| 53 | |
| 54 | enum ShaderType { |
| 55 | UnknownShadingLanguage, |
| 56 | GLSL, |
| 57 | HLSL, |
| 58 | RhiShader |
| 59 | }; |
| 60 | |
| 61 | enum ShaderCompilationType { |
| 62 | RuntimeCompilation = 0x01, |
| 63 | OfflineCompilation = 0x02 |
| 64 | }; |
| 65 | Q_DECLARE_FLAGS(ShaderCompilationTypes, ShaderCompilationType) |
| 66 | |
| 67 | enum ShaderSourceType { |
| 68 | ShaderSourceString = 0x01, |
| 69 | ShaderSourceFile = 0x02, |
| 70 | ShaderByteCode = 0x04 |
| 71 | }; |
| 72 | Q_DECLARE_FLAGS(ShaderSourceTypes, ShaderSourceType) |
| 73 | |
| 74 | enum RenderMode { |
| 75 | RenderMode2D, |
| 76 | RenderMode2DNoDepthBuffer, |
| 77 | RenderMode3D |
| 78 | }; |
| 79 | |
| 80 | virtual ~QSGRendererInterface(); |
| 81 | |
| 82 | virtual GraphicsApi graphicsApi() const = 0; |
| 83 | |
| 84 | virtual void *getResource(QQuickWindow *window, Resource resource) const; |
| 85 | virtual void *getResource(QQuickWindow *window, const char *resource) const; |
| 86 | |
| 87 | virtual ShaderType shaderType() const = 0; |
| 88 | virtual ShaderCompilationTypes shaderCompilationType() const = 0; |
| 89 | virtual ShaderSourceTypes shaderSourceType() const = 0; |
| 90 | |
| 91 | static bool isApiRhiBased(GraphicsApi api); |
| 92 | }; |
| 93 | |
| 94 | Q_DECLARE_OPERATORS_FOR_FLAGS(QSGRendererInterface::ShaderCompilationTypes) |
| 95 | Q_DECLARE_OPERATORS_FOR_FLAGS(QSGRendererInterface::ShaderSourceTypes) |
| 96 | |
| 97 | QT_END_NAMESPACE |
| 98 | |
| 99 | #endif |
| 100 | |