| 1 | // Copyright (C) 2008-2012 NVIDIA Corporation. |
| 2 | // Copyright (C) 2023 The Qt Company Ltd. |
| 3 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 4 | |
| 5 | #ifndef QSSG_RENDER_GRAPH_OBJECT_H |
| 6 | #define QSSG_RENDER_GRAPH_OBJECT_H |
| 7 | |
| 8 | // |
| 9 | // W A R N I N G |
| 10 | // ------------- |
| 11 | // |
| 12 | // This file is part of the QtQuick3D API, with limited compatibility guarantees. |
| 13 | // Usage of this API may make your code source and binary incompatible with |
| 14 | // future versions of Qt. |
| 15 | // |
| 16 | |
| 17 | #include <QtQuick3DRuntimeRender/qtquick3druntimerenderexports.h> |
| 18 | #include <QtCore/QDebug> |
| 19 | #include <QtCore/qtconfigmacros.h> |
| 20 | #include <QtQuick/qtquickglobal.h> |
| 21 | |
| 22 | QT_BEGIN_NAMESPACE |
| 23 | |
| 24 | // NOTE: Duplicat to avoid pulling in private headers |
| 25 | #ifndef Q_QUICK3D_PROFILE_ID |
| 26 | # if QT_CONFIG(qml_debug) |
| 27 | # define Q_QUICK3D_PROFILE_ID_ qint32 profilingId = -1; |
| 28 | # else |
| 29 | # define Q_QUICK3D_PROFILE_ID_ |
| 30 | # endif |
| 31 | #else |
| 32 | # define Q_QUICK3D_PROFILE_ID_ Q_QUICK3D_PROFILE_ID |
| 33 | #endif |
| 34 | |
| 35 | |
| 36 | class Q_QUICK3DRUNTIMERENDER_EXPORT QSSGRenderGraphObject |
| 37 | { |
| 38 | Q_DISABLE_COPY_MOVE(QSSGRenderGraphObject) |
| 39 | public: |
| 40 | // Types should be setup on construction. Change the type |
| 41 | // at your own risk as the type is used for RTTI purposes. |
| 42 | // See QSSGRenderGraphObject, QQuick3DObject and QSSceneDesc (asset useage). |
| 43 | |
| 44 | enum BaseType : quint32 { |
| 45 | // Internal types |
| 46 | Node = 0x1000, |
| 47 | Light = 0x2000, |
| 48 | Camera = 0x4000, |
| 49 | Renderable = 0x8000, |
| 50 | Resource = 0x10000, |
| 51 | Material = 0x20000, |
| 52 | Texture = 0x40000, |
| 53 | Extension = 0x80000, |
| 54 | User = 0x80000000 |
| 55 | }; |
| 56 | |
| 57 | enum class Type : quint32 { |
| 58 | Unknown = 0, |
| 59 | // Nodes |
| 60 | Node = BaseType::Node, |
| 61 | Layer, // Node |
| 62 | Joint, // Node |
| 63 | Skeleton, // Node (A resource to the model node) |
| 64 | ImportScene, // Node |
| 65 | ReflectionProbe, |
| 66 | // Light nodes |
| 67 | DirectionalLight = BaseType::Light | BaseType::Node, |
| 68 | PointLight, |
| 69 | SpotLight, |
| 70 | // Camera nodes |
| 71 | OrthographicCamera = BaseType::Camera | BaseType::Node, |
| 72 | PerspectiveCamera, |
| 73 | CustomFrustumCamera, // Perspective camera with user specified frustum bounds. |
| 74 | CustomCamera, |
| 75 | // Renderable nodes |
| 76 | Model = BaseType::Renderable | BaseType::Node, // Renderable Node |
| 77 | Item2D, // Renderable Node |
| 78 | Particles, // Renderable Node |
| 79 | // Resources |
| 80 | SceneEnvironment = BaseType::Resource, // Resource |
| 81 | Effect, // Resource |
| 82 | Geometry, // Resource |
| 83 | TextureData, // Resource |
| 84 | MorphTarget, // Resource |
| 85 | ModelInstance, // Resource |
| 86 | ModelBlendParticle, // Resource |
| 87 | ResourceLoader, // Resource [meta] |
| 88 | // Materials |
| 89 | DefaultMaterial = BaseType::Material | BaseType::Resource, // Resource |
| 90 | PrincipledMaterial, // Resource |
| 91 | CustomMaterial, // Resource |
| 92 | SpecularGlossyMaterial, //Resource |
| 93 | Skin, // Resource |
| 94 | // Textures |
| 95 | Image2D = BaseType::Texture | BaseType::Resource, // Resource |
| 96 | ImageCube, // Resource |
| 97 | RenderExtension = BaseType::Extension, // Extension |
| 98 | // User types E.g.: (User | Node) + 1) |
| 99 | }; |
| 100 | using TypeT = std::underlying_type_t<Type>; |
| 101 | |
| 102 | enum class Flags : quint32 { |
| 103 | HasGraphicsResources = 0x1 |
| 104 | }; |
| 105 | using FlagT = std::underlying_type_t<Flags>; |
| 106 | |
| 107 | [[nodiscard]] static constexpr bool isNodeType(Type type) noexcept |
| 108 | { |
| 109 | return (TypeT(type) & BaseType::Node); |
| 110 | } |
| 111 | |
| 112 | [[nodiscard]] static constexpr bool isLight(Type type) noexcept |
| 113 | { |
| 114 | return (TypeT(type) & BaseType::Light); |
| 115 | } |
| 116 | |
| 117 | [[nodiscard]] static constexpr bool isCamera(Type type) noexcept |
| 118 | { |
| 119 | return (TypeT(type) & BaseType::Camera); |
| 120 | } |
| 121 | |
| 122 | [[nodiscard]] static constexpr bool isMaterial(Type type) noexcept |
| 123 | { |
| 124 | return (TypeT(type) & BaseType::Material); |
| 125 | } |
| 126 | |
| 127 | [[nodiscard]] static constexpr bool isTexture(Type type) noexcept |
| 128 | { |
| 129 | return (TypeT(type) & BaseType::Texture); |
| 130 | } |
| 131 | |
| 132 | [[nodiscard]] static constexpr bool isRenderable(Type type) noexcept |
| 133 | { |
| 134 | return (TypeT(type) & BaseType::Renderable); |
| 135 | } |
| 136 | |
| 137 | [[nodiscard]] static constexpr bool isResource(Type type) noexcept |
| 138 | { |
| 139 | return (TypeT(type) & BaseType::Resource); |
| 140 | } |
| 141 | |
| 142 | [[nodiscard]] static constexpr bool isExtension(Type type) noexcept |
| 143 | { |
| 144 | return (TypeT(type) & BaseType::Extension); |
| 145 | } |
| 146 | |
| 147 | // Note: This could have been a non-static member, as we never create or use |
| 148 | // user types we do the built-in types; In any case just follow the existing pattern. |
| 149 | [[nodiscard]] static constexpr bool isUserType(Type type) noexcept |
| 150 | { |
| 151 | return (TypeT(type) & BaseType::User); |
| 152 | } |
| 153 | |
| 154 | // Objects tagged with HasGraphicsResources get special handling and will be queued for release |
| 155 | // on the render thread after the frame has been submitted. See cleanupNodes() in the scene manager. |
| 156 | [[nodiscard]] inline bool hasGraphicsResources() const noexcept |
| 157 | { |
| 158 | return ((flags & FlagT(Flags::HasGraphicsResources)) != 0); |
| 159 | } |
| 160 | |
| 161 | const Type type; |
| 162 | FlagT flags { 0 }; |
| 163 | Q_QUICK3D_PROFILE_ID_ |
| 164 | |
| 165 | virtual ~QSSGRenderGraphObject(); |
| 166 | |
| 167 | #ifndef QT_NO_DEBUG_STREAM |
| 168 | friend Q_QUICK3DRUNTIMERENDER_EXPORT QDebug operator<<(QDebug stream, QSSGRenderGraphObject::Type type); |
| 169 | #endif |
| 170 | |
| 171 | protected: |
| 172 | explicit QSSGRenderGraphObject(QSSGRenderGraphObject::Type inType); |
| 173 | explicit QSSGRenderGraphObject(QSSGRenderGraphObject::Type inType, FlagT inFlags) : type(inType), flags(inFlags) {} |
| 174 | }; |
| 175 | |
| 176 | #ifndef QT_NO_DEBUG_STREAM |
| 177 | Q_QUICK3DRUNTIMERENDER_EXPORT QDebug operator<<(QDebug, QSSGRenderGraphObject::Type type); |
| 178 | #endif |
| 179 | |
| 180 | QT_END_NAMESPACE |
| 181 | |
| 182 | #endif // QSSG_RENDER_GRAPH_OBJECT_H |
| 183 | |