| 1 | // Copyright (C) 2008-2012 NVIDIA Corporation. |
|---|---|
| 2 | // Copyright (C) 2019 The Qt Company Ltd. |
| 3 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 4 | |
| 5 | #ifndef QSSG_RENDER_IMAGE_TEXTURE_H |
| 6 | #define QSSG_RENDER_IMAGE_TEXTURE_H |
| 7 | |
| 8 | // |
| 9 | // W A R N I N G |
| 10 | // ------------- |
| 11 | // |
| 12 | // This file is not part of the Qt API. It exists purely as an |
| 13 | // implementation detail. This header file may change from version to |
| 14 | // version without notice, or even be removed. |
| 15 | // |
| 16 | // We mean it. |
| 17 | // |
| 18 | |
| 19 | #include <private/qglobal_p.h> |
| 20 | |
| 21 | QT_BEGIN_NAMESPACE |
| 22 | |
| 23 | class QRhiTexture; |
| 24 | |
| 25 | enum class QSSGRenderImageTextureFlagValue |
| 26 | { |
| 27 | HasTransparency = 1 << 0, |
| 28 | RGBE8 = 1 << 1, |
| 29 | Linear = 1 << 2 |
| 30 | }; |
| 31 | |
| 32 | struct QSSGRenderImageTextureFlags : public QFlags<QSSGRenderImageTextureFlagValue> |
| 33 | { |
| 34 | bool hasTransparency() const { return this->operator&(other: QSSGRenderImageTextureFlagValue::HasTransparency); } |
| 35 | void setHasTransparency(bool inValue) { setFlag(flag: QSSGRenderImageTextureFlagValue::HasTransparency, on: inValue); } |
| 36 | |
| 37 | bool isRgbe8() const { return this->operator&(other: QSSGRenderImageTextureFlagValue::RGBE8); } |
| 38 | void setRgbe8(bool inValue) { setFlag(flag: QSSGRenderImageTextureFlagValue::RGBE8, on: inValue); } |
| 39 | |
| 40 | bool isLinear() const { return this->operator&(other: QSSGRenderImageTextureFlagValue::Linear); } |
| 41 | void setLinear(bool inValue) { setFlag(flag: QSSGRenderImageTextureFlagValue::Linear, on: inValue); } |
| 42 | }; |
| 43 | |
| 44 | struct QSSGRenderImageTexture |
| 45 | { |
| 46 | QRhiTexture *m_texture = nullptr; // not owned |
| 47 | int m_mipmapCount = 0; |
| 48 | QSSGRenderImageTextureFlags m_flags; |
| 49 | }; |
| 50 | |
| 51 | QT_END_NAMESPACE |
| 52 | |
| 53 | #endif |
| 54 |
