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| 39 | |
| 40 | #ifndef QSGMATERIALRHISHADER_H |
| 41 | #define QSGMATERIALRHISHADER_H |
| 42 | |
| 43 | #include <QtQuick/qtquickglobal.h> |
| 44 | #include <QtCore/QRect> |
| 45 | #include <QtGui/QMatrix4x4> |
| 46 | #include <QtGui/QColor> |
| 47 | #include <QtQuick/qsgmaterialshader.h> |
| 48 | |
| 49 | QT_BEGIN_NAMESPACE |
| 50 | |
| 51 | class QSGMaterial; |
| 52 | class QSGMaterialRhiShaderPrivate; |
| 53 | class QSGTexture; |
| 54 | class QRhiResourceUpdateBatch; |
| 55 | class QRhi; |
| 56 | class QShader; |
| 57 | |
| 58 | class Q_QUICK_EXPORT QSGMaterialRhiShader : public QSGMaterialShader // ### Qt 6: remove inheritance |
| 59 | { |
| 60 | public: |
| 61 | class Q_QUICK_EXPORT RenderState { |
| 62 | public: |
| 63 | using DirtyStates = QSGMaterialShader::RenderState::DirtyStates; |
| 64 | |
| 65 | inline DirtyStates dirtyStates() const { return m_dirty; } |
| 66 | |
| 67 | inline bool isMatrixDirty() const { return m_dirty & QSGMaterialShader::RenderState::DirtyMatrix; } |
| 68 | inline bool isOpacityDirty() const { return m_dirty & QSGMaterialShader::RenderState::DirtyOpacity; } |
| 69 | |
| 70 | float opacity() const; |
| 71 | QMatrix4x4 combinedMatrix() const; |
| 72 | QMatrix4x4 modelViewMatrix() const; |
| 73 | QMatrix4x4 projectionMatrix() const; |
| 74 | QRect viewportRect() const; |
| 75 | QRect deviceRect() const; |
| 76 | float determinant() const; |
| 77 | float devicePixelRatio() const; |
| 78 | |
| 79 | QByteArray *uniformData(); |
| 80 | QRhiResourceUpdateBatch *resourceUpdateBatch(); |
| 81 | QRhi *rhi(); |
| 82 | |
| 83 | private: |
| 84 | friend class QSGRenderer; |
| 85 | DirtyStates m_dirty; |
| 86 | const void *m_data; |
| 87 | }; |
| 88 | |
| 89 | struct Q_QUICK_EXPORT GraphicsPipelineState { |
| 90 | enum BlendFactor { |
| 91 | Zero, |
| 92 | One, |
| 93 | SrcColor, |
| 94 | OneMinusSrcColor, |
| 95 | DstColor, |
| 96 | OneMinusDstColor, |
| 97 | SrcAlpha, |
| 98 | OneMinusSrcAlpha, |
| 99 | DstAlpha, |
| 100 | OneMinusDstAlpha, |
| 101 | ConstantColor, |
| 102 | OneMinusConstantColor, |
| 103 | ConstantAlpha, |
| 104 | OneMinusConstantAlpha, |
| 105 | SrcAlphaSaturate, |
| 106 | Src1Color, |
| 107 | OneMinusSrc1Color, |
| 108 | Src1Alpha, |
| 109 | OneMinusSrc1Alpha |
| 110 | }; |
| 111 | |
| 112 | enum ColorMaskComponent { |
| 113 | R = 1 << 0, |
| 114 | G = 1 << 1, |
| 115 | B = 1 << 2, |
| 116 | A = 1 << 3 |
| 117 | }; |
| 118 | Q_DECLARE_FLAGS(ColorMask, ColorMaskComponent) |
| 119 | |
| 120 | enum CullMode { |
| 121 | CullNone, |
| 122 | CullFront, |
| 123 | CullBack |
| 124 | }; |
| 125 | |
| 126 | bool blendEnable; |
| 127 | BlendFactor srcColor; |
| 128 | BlendFactor dstColor; |
| 129 | ColorMask colorWrite; |
| 130 | QColor blendConstant; |
| 131 | CullMode cullMode; |
| 132 | // This struct is extensible while keeping BC since apps only ever get |
| 133 | // a ptr to the struct, it is not created by them. |
| 134 | }; |
| 135 | |
| 136 | enum Flag { |
| 137 | UpdatesGraphicsPipelineState = 0x0001 |
| 138 | }; |
| 139 | Q_DECLARE_FLAGS(Flags, Flag) |
| 140 | |
| 141 | enum Stage { |
| 142 | VertexStage, |
| 143 | FragmentStage, |
| 144 | }; |
| 145 | |
| 146 | QSGMaterialRhiShader(); |
| 147 | virtual ~QSGMaterialRhiShader(); |
| 148 | |
| 149 | virtual bool updateUniformData(RenderState &state, |
| 150 | QSGMaterial *newMaterial, QSGMaterial *oldMaterial); |
| 151 | |
| 152 | virtual void updateSampledImage(RenderState &state, int binding, QSGTexture **texture, |
| 153 | QSGMaterial *newMaterial, QSGMaterial *oldMaterial); |
| 154 | |
| 155 | virtual bool updateGraphicsPipelineState(RenderState &state, GraphicsPipelineState *ps, |
| 156 | QSGMaterial *newMaterial, QSGMaterial *oldMaterial); |
| 157 | |
| 158 | Flags flags() const; |
| 159 | void setFlag(Flags flags, bool on = true); |
| 160 | |
| 161 | // dummy impl for base class pure virtual, never called |
| 162 | char const *const *attributeNames() const override; |
| 163 | |
| 164 | protected: |
| 165 | Q_DECLARE_PRIVATE(QSGMaterialRhiShader) |
| 166 | QSGMaterialRhiShader(QSGMaterialRhiShaderPrivate &dd); |
| 167 | |
| 168 | // filename is for a file containing a serialized QShader. |
| 169 | void setShaderFileName(Stage stage, const QString &filename); |
| 170 | |
| 171 | void setShader(Stage stage, const QShader &shader); |
| 172 | |
| 173 | private: |
| 174 | QScopedPointer<QSGMaterialRhiShaderPrivate> d_ptr; |
| 175 | }; |
| 176 | |
| 177 | Q_DECLARE_OPERATORS_FOR_FLAGS(QSGMaterialRhiShader::GraphicsPipelineState::ColorMask) |
| 178 | Q_DECLARE_OPERATORS_FOR_FLAGS(QSGMaterialRhiShader::Flags) |
| 179 | |
| 180 | QT_END_NAMESPACE |
| 181 | |
| 182 | #endif |
| 183 | |