| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QSGCONTEXT_H |
| 5 | #define QSGCONTEXT_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists purely as an |
| 12 | // implementation detail. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <QtCore/QObject> |
| 19 | #include <QtCore/qabstractanimation.h> |
| 20 | #include <QtCore/QMutex> |
| 21 | |
| 22 | #include <QtGui/QImage> |
| 23 | #include <QtGui/QSurfaceFormat> |
| 24 | |
| 25 | #include <private/qtquickglobal_p.h> |
| 26 | #include <private/qrawfont_p.h> |
| 27 | #include <private/qfontengine_p.h> |
| 28 | |
| 29 | #include <QtQuick/qsgnode.h> |
| 30 | #include <QtQuick/qsgrendererinterface.h> |
| 31 | #include <QtQuick/qsgtextnode.h> |
| 32 | |
| 33 | #include <QtCore/qpointer.h> |
| 34 | |
| 35 | QT_BEGIN_NAMESPACE |
| 36 | |
| 37 | class QSGContextPrivate; |
| 38 | class QSGInternalRectangleNode; |
| 39 | class QSGInternalImageNode; |
| 40 | class QSGInternalTextNode; |
| 41 | class QSGPainterNode; |
| 42 | class QSGGlyphNode; |
| 43 | class QSGRenderer; |
| 44 | class QSGDistanceFieldGlyphCache; |
| 45 | class QQuickWindow; |
| 46 | class QSGTexture; |
| 47 | class QSGMaterial; |
| 48 | class QSGRenderLoop; |
| 49 | class QSGLayer; |
| 50 | class QQuickTextureFactory; |
| 51 | class QSGCompressedTextureFactory; |
| 52 | class QSGContext; |
| 53 | class QQuickPaintedItem; |
| 54 | class QSGRendererInterface; |
| 55 | class QSGShaderEffectNode; |
| 56 | class QSGGuiThreadShaderEffectManager; |
| 57 | class QSGRectangleNode; |
| 58 | class QSGTextNode; |
| 59 | class QSGImageNode; |
| 60 | class QSGNinePatchNode; |
| 61 | class QSGSpriteNode; |
| 62 | class QSGRenderContext; |
| 63 | class QSGRenderTarget; |
| 64 | class QRhi; |
| 65 | class QRhiRenderTarget; |
| 66 | class QRhiRenderPassDescriptor; |
| 67 | class QRhiCommandBuffer; |
| 68 | class QQuickGraphicsConfiguration; |
| 69 | class QQuickItem; |
| 70 | class QSGCurveGlyphAtlas; |
| 71 | |
| 72 | Q_DECLARE_LOGGING_CATEGORY(QSG_LOG_TIME_RENDERLOOP) |
| 73 | Q_DECLARE_LOGGING_CATEGORY(QSG_LOG_TIME_COMPILATION) |
| 74 | Q_DECLARE_LOGGING_CATEGORY(QSG_LOG_TIME_TEXTURE) |
| 75 | Q_DECLARE_LOGGING_CATEGORY(QSG_LOG_TIME_GLYPH) |
| 76 | Q_DECLARE_LOGGING_CATEGORY(QSG_LOG_TIME_RENDERER) |
| 77 | |
| 78 | Q_DECLARE_LOGGING_CATEGORY(QSG_LOG_INFO) |
| 79 | Q_DECLARE_LOGGING_CATEGORY(QSG_LOG_RENDERLOOP) |
| 80 | |
| 81 | class Q_QUICK_EXPORT QSGContext : public QObject |
| 82 | { |
| 83 | Q_OBJECT |
| 84 | |
| 85 | public: |
| 86 | enum AntialiasingMethod { |
| 87 | UndecidedAntialiasing, |
| 88 | VertexAntialiasing, |
| 89 | MsaaAntialiasing |
| 90 | }; |
| 91 | |
| 92 | explicit QSGContext(QObject *parent = nullptr); |
| 93 | ~QSGContext() override; |
| 94 | |
| 95 | virtual void renderContextInitialized(QSGRenderContext *renderContext); |
| 96 | virtual void renderContextInvalidated(QSGRenderContext *renderContext); |
| 97 | virtual QSGRenderContext *createRenderContext() = 0; |
| 98 | |
| 99 | QSGInternalRectangleNode *createInternalRectangleNode(const QRectF &rect, const QColor &c); |
| 100 | virtual QSGInternalRectangleNode *createInternalRectangleNode() = 0; |
| 101 | virtual QSGInternalImageNode *createInternalImageNode(QSGRenderContext *renderContext) = 0; |
| 102 | virtual QSGInternalTextNode *createInternalTextNode(QSGRenderContext *renderContext); |
| 103 | virtual QSGPainterNode *createPainterNode(QQuickPaintedItem *item) = 0; |
| 104 | virtual QSGGlyphNode *createGlyphNode(QSGRenderContext *rc, QSGTextNode::RenderType renderType, int renderTypeQuality) = 0; |
| 105 | virtual QSGLayer *createLayer(QSGRenderContext *renderContext) = 0; |
| 106 | virtual QSGGuiThreadShaderEffectManager *createGuiThreadShaderEffectManager(); |
| 107 | virtual QSGShaderEffectNode *createShaderEffectNode(QSGRenderContext *renderContext); |
| 108 | #if QT_CONFIG(quick_sprite) |
| 109 | virtual QSGSpriteNode *createSpriteNode() = 0; |
| 110 | #endif |
| 111 | virtual QAnimationDriver *createAnimationDriver(QObject *parent); |
| 112 | virtual float vsyncIntervalForAnimationDriver(QAnimationDriver *driver); |
| 113 | virtual bool isVSyncDependent(QAnimationDriver *driver); |
| 114 | |
| 115 | virtual QSize minimumFBOSize() const; |
| 116 | virtual QSurfaceFormat defaultSurfaceFormat() const = 0; |
| 117 | |
| 118 | virtual QSGRendererInterface *rendererInterface(QSGRenderContext *renderContext); |
| 119 | |
| 120 | virtual QSGTextNode *createTextNode(QSGRenderContext *renderContext); |
| 121 | virtual QSGRectangleNode *createRectangleNode() = 0; |
| 122 | virtual QSGImageNode *createImageNode() = 0; |
| 123 | virtual QSGNinePatchNode *createNinePatchNode() = 0; |
| 124 | |
| 125 | static QSGContext *createDefaultContext(); |
| 126 | static QQuickTextureFactory *createTextureFactoryFromImage(const QImage &image); |
| 127 | static QSGRenderLoop *createWindowManager(); |
| 128 | |
| 129 | static void setBackend(const QString &backend); |
| 130 | static QString backend(); |
| 131 | }; |
| 132 | |
| 133 | class Q_QUICK_EXPORT QSGRenderContext : public QObject |
| 134 | { |
| 135 | Q_OBJECT |
| 136 | public: |
| 137 | enum CreateTextureFlags { |
| 138 | CreateTexture_Alpha = 0x1, |
| 139 | CreateTexture_Atlas = 0x2, |
| 140 | CreateTexture_Mipmap = 0x4 |
| 141 | }; |
| 142 | |
| 143 | QSGRenderContext(QSGContext *context); |
| 144 | ~QSGRenderContext() override; |
| 145 | |
| 146 | QSGContext *sceneGraphContext() const { return m_sg; } |
| 147 | virtual bool isValid() const { return true; } |
| 148 | |
| 149 | struct InitParams { }; |
| 150 | virtual void initialize(const InitParams *params); |
| 151 | virtual void invalidate(); |
| 152 | |
| 153 | using RenderPassCallback = void (*)(void *); |
| 154 | |
| 155 | virtual void prepareSync(qreal devicePixelRatio, |
| 156 | QRhiCommandBuffer *cb, |
| 157 | const QQuickGraphicsConfiguration &config); |
| 158 | |
| 159 | virtual void beginNextFrame(QSGRenderer *renderer, const QSGRenderTarget &renderTarget, |
| 160 | RenderPassCallback mainPassRecordingStart, |
| 161 | RenderPassCallback mainPassRecordingEnd, |
| 162 | void *callbackUserData); |
| 163 | virtual void renderNextFrame(QSGRenderer *renderer) = 0; |
| 164 | virtual void endNextFrame(QSGRenderer *renderer); |
| 165 | |
| 166 | virtual void endSync(); |
| 167 | |
| 168 | virtual void preprocess(); |
| 169 | virtual void invalidateGlyphCaches(); |
| 170 | virtual QSGDistanceFieldGlyphCache *distanceFieldGlyphCache(const QRawFont &font, int renderTypeQuality); |
| 171 | virtual QSGCurveGlyphAtlas *curveGlyphAtlas(const QRawFont &font); |
| 172 | QSGTexture *textureForFactory(QQuickTextureFactory *factory, QQuickWindow *window); |
| 173 | |
| 174 | virtual QSGTexture *createTexture(const QImage &image, uint flags = CreateTexture_Alpha) const = 0; |
| 175 | virtual QSGRenderer *createRenderer(QSGRendererInterface::RenderMode renderMode = QSGRendererInterface::RenderMode2D) = 0; |
| 176 | virtual QSGTexture *compressedTextureForFactory(const QSGCompressedTextureFactory *) const; |
| 177 | |
| 178 | virtual int maxTextureSize() const = 0; |
| 179 | |
| 180 | void unregisterFontengineForCleanup(QFontEngine *engine); |
| 181 | void registerFontengineForCleanup(QFontEngine *engine); |
| 182 | |
| 183 | virtual QRhi *rhi() const; |
| 184 | |
| 185 | Q_SIGNALS: |
| 186 | void initialized(); |
| 187 | void invalidated(); |
| 188 | void releaseCachedResourcesRequested(); |
| 189 | |
| 190 | public Q_SLOTS: |
| 191 | void textureFactoryDestroyed(QObject *o); |
| 192 | |
| 193 | protected: |
| 194 | struct FontKey { |
| 195 | FontKey(const QRawFont &font, int renderTypeQuality); |
| 196 | |
| 197 | QFontEngine::FaceId faceId; |
| 198 | QFont::Style style; |
| 199 | int weight; |
| 200 | int renderTypeQuality; |
| 201 | QString familyName; |
| 202 | QString styleName; |
| 203 | }; |
| 204 | friend bool operator==(const QSGRenderContext::FontKey &f1, const QSGRenderContext::FontKey &f2); |
| 205 | friend size_t qHash(const QSGRenderContext::FontKey &f, size_t seed); |
| 206 | |
| 207 | // Hold m_sg with QPointer in the rare case it gets deleted before us. |
| 208 | QPointer<QSGContext> m_sg; |
| 209 | |
| 210 | QMutex m_mutex; |
| 211 | QHash<QObject *, QSGTexture *> m_textures; |
| 212 | QSet<QSGTexture *> m_texturesToDelete; |
| 213 | QHash<FontKey, QSGDistanceFieldGlyphCache *> m_glyphCaches; |
| 214 | |
| 215 | // References to font engines that are currently in use by native rendering glyph nodes |
| 216 | // and which must be kept alive as long as they are used in the render thread. |
| 217 | QHash<QFontEngine *, int> m_fontEnginesToClean; |
| 218 | }; |
| 219 | |
| 220 | inline bool operator ==(const QSGRenderContext::FontKey &f1, const QSGRenderContext::FontKey &f2) |
| 221 | { |
| 222 | return f1.faceId == f2.faceId |
| 223 | && f1.style == f2.style |
| 224 | && f1.weight == f2.weight |
| 225 | && f1.renderTypeQuality == f2.renderTypeQuality |
| 226 | && f1.familyName == f2.familyName |
| 227 | && f1.styleName == f2.styleName; |
| 228 | } |
| 229 | |
| 230 | inline size_t qHash(const QSGRenderContext::FontKey &f, size_t seed = 0) |
| 231 | { |
| 232 | return qHashMulti(seed, args: f.faceId, args: f.renderTypeQuality, args: f.familyName, args: f.styleName, args: f.style, args: f.weight); |
| 233 | } |
| 234 | |
| 235 | |
| 236 | QT_END_NAMESPACE |
| 237 | |
| 238 | #endif // QSGCONTEXT_H |
| 239 | |