| 1 | // Copyright (C) 2019 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QSSGMATERIAL_H |
| 5 | #define QSSGMATERIAL_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists purely as an |
| 12 | // implementation detail. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <QtQuick3D/qquick3dobject.h> |
| 19 | #include <QtQuick3D/private/qquick3dtexture_p.h> |
| 20 | |
| 21 | #include <QtCore/QVector> |
| 22 | |
| 23 | QT_BEGIN_NAMESPACE |
| 24 | |
| 25 | class QQuick3DSceneManager; |
| 26 | class Q_QUICK3D_EXPORT QQuick3DMaterial : public QQuick3DObject |
| 27 | { |
| 28 | Q_OBJECT |
| 29 | Q_PROPERTY(QQuick3DTexture *lightProbe READ lightProbe WRITE setLightProbe NOTIFY lightProbeChanged) |
| 30 | Q_PROPERTY(CullMode cullMode READ cullMode WRITE setCullMode NOTIFY cullModeChanged) |
| 31 | Q_PROPERTY(DepthDrawMode depthDrawMode READ depthDrawMode WRITE setDepthDrawMode NOTIFY depthDrawModeChanged) |
| 32 | |
| 33 | QML_NAMED_ELEMENT(Material) |
| 34 | QML_UNCREATABLE("Material is Abstract" ) |
| 35 | |
| 36 | public: |
| 37 | enum CullMode { |
| 38 | BackFaceCulling = 1, |
| 39 | FrontFaceCulling = 2, |
| 40 | NoCulling = 3 |
| 41 | }; |
| 42 | Q_ENUM(CullMode) |
| 43 | |
| 44 | enum TextureChannelMapping { |
| 45 | R = 0, |
| 46 | G, |
| 47 | B, |
| 48 | A, |
| 49 | }; |
| 50 | Q_ENUM(TextureChannelMapping) |
| 51 | |
| 52 | enum DepthDrawMode { |
| 53 | OpaqueOnlyDepthDraw = 0, |
| 54 | AlwaysDepthDraw, |
| 55 | NeverDepthDraw, |
| 56 | OpaquePrePassDepthDraw, |
| 57 | }; |
| 58 | Q_ENUM(DepthDrawMode) |
| 59 | |
| 60 | enum VertexColorMask { |
| 61 | NoMask = 0, |
| 62 | RoughnessMask = 1, |
| 63 | NormalStrengthMask = 2, |
| 64 | SpecularAmountMask = 4, |
| 65 | ClearcoatAmountMask = 8, |
| 66 | ClearcoatRoughnessAmountMask = 16, |
| 67 | ClearcoatNormalStrengthMask = 32, |
| 68 | HeightAmountMask = 64, |
| 69 | MetalnessMask = 128, |
| 70 | OcclusionAmountMask = 256, |
| 71 | ThicknessFactorMask = 512, |
| 72 | TransmissionFactorMask = 1024 |
| 73 | }; |
| 74 | Q_ENUM(VertexColorMask) |
| 75 | Q_DECLARE_FLAGS(VertexColorMaskFlags, VertexColorMask) |
| 76 | Q_FLAG(VertexColorMaskFlags) |
| 77 | |
| 78 | ~QQuick3DMaterial() override; |
| 79 | |
| 80 | QQuick3DTexture *lightProbe() const; |
| 81 | |
| 82 | CullMode cullMode() const; |
| 83 | |
| 84 | DepthDrawMode depthDrawMode() const; |
| 85 | |
| 86 | public Q_SLOTS: |
| 87 | void setLightProbe(QQuick3DTexture *lightProbe); |
| 88 | void setCullMode(QQuick3DMaterial::CullMode cullMode); |
| 89 | void setDepthDrawMode(QQuick3DMaterial::DepthDrawMode depthDrawMode); |
| 90 | |
| 91 | Q_SIGNALS: |
| 92 | void lightProbeChanged(QQuick3DTexture *lightProbe); |
| 93 | void cullModeChanged(QQuick3DMaterial::CullMode cullMode); |
| 94 | void depthDrawModeChanged(QQuick3DMaterial::DepthDrawMode depthDrawMode); |
| 95 | |
| 96 | protected: |
| 97 | explicit QQuick3DMaterial(QQuick3DObjectPrivate &dd, QQuick3DObject *parent = nullptr); |
| 98 | QSSGRenderGraphObject *updateSpatialNode(QSSGRenderGraphObject *node) override; |
| 99 | void itemChange(ItemChange, const ItemChangeData &) override; |
| 100 | |
| 101 | private: |
| 102 | void updateSceneManager(QQuick3DSceneManager *sceneManager); |
| 103 | QQuick3DTexture *m_iblProbe = nullptr; |
| 104 | |
| 105 | CullMode m_cullMode = CullMode::BackFaceCulling; |
| 106 | DepthDrawMode m_depthDrawMode = DepthDrawMode::OpaqueOnlyDepthDraw; |
| 107 | }; |
| 108 | |
| 109 | QT_END_NAMESPACE |
| 110 | |
| 111 | #endif // QSSGMATERIAL_H |
| 112 | |