| 1 | // Copyright (C) 2021 The Qt Company Ltd. | 
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| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only | 
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| 3 |  | 
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| 4 | #ifndef QQUICK3DPARTICLE_H | 
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| 5 | #define QQUICK3DPARTICLE_H | 
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| 6 |  | 
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| 7 | // | 
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| 8 | //  W A R N I N G | 
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| 9 | //  ------------- | 
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| 10 | // | 
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| 11 | // This file is not part of the Qt API.  It exists purely as an | 
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| 12 | // implementation detail.  This header file may change from version to | 
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| 13 | // version without notice, or even be removed. | 
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| 14 | // | 
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| 15 | // We mean it. | 
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| 16 | // | 
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| 17 |  | 
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| 18 | #include <QColor> | 
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| 19 | #include <QVector4D> | 
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| 20 |  | 
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| 21 | #include <QtQuick3DParticles/private/qquick3dparticlesystem_p.h> | 
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| 22 | #include <QtQuick3DParticles/private/qquick3dparticledata_p.h> | 
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| 23 |  | 
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| 24 | QT_BEGIN_NAMESPACE | 
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| 25 |  | 
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| 26 | class QQuick3DParticleSpriteSequence; | 
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| 27 |  | 
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| 28 | class Q_QUICK3DPARTICLES_EXPORT QQuick3DParticle : public QQuick3DObject | 
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| 29 | { | 
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| 30 | Q_OBJECT | 
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| 31 | Q_PROPERTY(int maxAmount READ maxAmount WRITE setMaxAmount NOTIFY maxAmountChanged) | 
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| 32 | Q_PROPERTY(QColor color READ color WRITE setColor NOTIFY colorChanged RESET resetColor) | 
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| 33 | Q_PROPERTY(QVector4D colorVariation READ colorVariation WRITE setColorVariation NOTIFY colorVariationChanged) | 
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| 34 | Q_PROPERTY(bool unifiedColorVariation READ unifiedColorVariation WRITE setUnifiedColorVariation NOTIFY unifiedColorVariationChanged) | 
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| 35 | Q_PROPERTY(FadeType fadeInEffect READ fadeInEffect WRITE setFadeInEffect NOTIFY fadeInEffectChanged) | 
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| 36 | Q_PROPERTY(FadeType fadeOutEffect READ fadeOutEffect WRITE setFadeOutEffect NOTIFY fadeOutEffectChanged) | 
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| 37 | Q_PROPERTY(int fadeInDuration READ fadeInDuration WRITE setFadeInDuration NOTIFY fadeInDurationChanged) | 
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| 38 | Q_PROPERTY(int fadeOutDuration READ fadeOutDuration WRITE setFadeOutDuration NOTIFY fadeOutDurationChanged) | 
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| 39 | Q_PROPERTY(AlignMode alignMode READ alignMode WRITE setAlignMode NOTIFY alignModeChanged) | 
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| 40 | Q_PROPERTY(QVector3D alignTargetPosition READ alignTargetPosition WRITE setAlignTargetPosition NOTIFY alignTargetPositionChanged) | 
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| 41 | Q_PROPERTY(bool hasTransparency READ hasTransparency WRITE setHasTransparency NOTIFY hasTransparencyChanged) | 
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| 42 | Q_PROPERTY(SortMode sortMode READ sortMode WRITE setSortMode NOTIFY sortModeChanged) | 
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| 43 |  | 
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| 44 | QML_NAMED_ELEMENT(Particle3D) | 
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| 45 | QML_UNCREATABLE( "Particle3D is abstract") | 
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| 46 | QML_ADDED_IN_VERSION(6, 2) | 
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| 47 |  | 
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| 48 | public: | 
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| 49 | QQuick3DParticle(QQuick3DObject *parent = nullptr); | 
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| 50 | ~QQuick3DParticle() override; | 
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| 51 |  | 
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| 52 | enum FadeType | 
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| 53 | { | 
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| 54 | FadeNone, | 
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| 55 | FadeOpacity, | 
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| 56 | FadeScale | 
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| 57 | }; | 
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| 58 | Q_ENUM(FadeType) | 
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| 59 |  | 
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| 60 | enum AlignMode | 
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| 61 | { | 
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| 62 | AlignNone, | 
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| 63 | AlignTowardsTarget, | 
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| 64 | AlignTowardsStartVelocity | 
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| 65 | }; | 
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| 66 | Q_ENUM(AlignMode) | 
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| 67 |  | 
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| 68 | enum SortMode | 
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| 69 | { | 
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| 70 | SortNone, | 
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| 71 | SortNewest, | 
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| 72 | SortOldest, | 
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| 73 | SortDistance, | 
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| 74 | }; | 
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| 75 | Q_ENUM(SortMode) | 
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| 76 |  | 
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| 77 | QQuick3DParticleSystem *system() const; | 
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| 78 | int maxAmount() const; | 
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| 79 | QColor color() const; | 
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| 80 | QVector4D colorVariation() const; | 
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| 81 | bool unifiedColorVariation() const; | 
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| 82 | FadeType fadeInEffect() const; | 
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| 83 | FadeType fadeOutEffect() const; | 
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| 84 | int fadeInDuration() const; | 
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| 85 | int fadeOutDuration() const; | 
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| 86 | AlignMode alignMode() const; | 
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| 87 | QVector3D alignTargetPosition() const; | 
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| 88 | bool hasTransparency() const; | 
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| 89 | SortMode sortMode() const; | 
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| 90 |  | 
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| 91 | float opacity() const; | 
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| 92 | void resetColor(); | 
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| 93 |  | 
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| 94 | public Q_SLOTS: | 
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| 95 | void setSystem(QQuick3DParticleSystem *system); | 
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| 96 | void setMaxAmount(int maxAmount); | 
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| 97 | void setColor(QColor color); | 
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| 98 | void setColorVariation(QVector4D colorVariation); | 
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| 99 | void setUnifiedColorVariation(bool unified); | 
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| 100 | void setFadeInEffect(QQuick3DParticle::FadeType fadeInEffect); | 
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| 101 | void setFadeOutEffect(QQuick3DParticle::FadeType fadeOutEffect); | 
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| 102 | void setFadeInDuration(int fadeInDuration); | 
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| 103 | void setFadeOutDuration(int fadeOutDuration); | 
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| 104 | void setAlignMode(QQuick3DParticle::AlignMode alignMode); | 
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| 105 | void setAlignTargetPosition(const QVector3D &alignPosition); | 
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| 106 | void setHasTransparency(bool transparency); | 
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| 107 | void setSortMode(QQuick3DParticle::SortMode sortMode); | 
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| 108 |  | 
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| 109 | Q_SIGNALS: | 
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| 110 | void systemChanged(); | 
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| 111 | void maxAmountChanged(); | 
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| 112 | void colorChanged(); | 
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| 113 | void colorVariationChanged(); | 
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| 114 | void unifiedColorVariationChanged(); | 
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| 115 | void fadeInEffectChanged(); | 
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| 116 | void fadeOutEffectChanged(); | 
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| 117 | void fadeInDurationChanged(); | 
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| 118 | void fadeOutDurationChanged(); | 
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| 119 | void alignModeChanged(); | 
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| 120 | void alignTargetPositionChanged(); | 
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| 121 | void hasTransparencyChanged(); | 
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| 122 | void sortModeChanged(); | 
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| 123 |  | 
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| 124 | protected: | 
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| 125 | // From QQmlParserStatus | 
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| 126 | void componentComplete() override; | 
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| 127 | QQuick3DParticle(QQuick3DObjectPrivate &dd, QQuick3DNode *parent = nullptr); | 
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| 128 |  | 
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| 129 | virtual void reset(); | 
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| 130 | virtual void doSetMaxAmount(int amount); | 
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| 131 |  | 
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| 132 | void updateBurstIndex(int amount); | 
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| 133 | // This will return the next available index | 
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| 134 | virtual int nextCurrentIndex(const QQuick3DParticleEmitter *emitter); | 
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| 135 | QSSGRenderGraphObject *updateSpatialNode(QSSGRenderGraphObject *node) override | 
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| 136 | { | 
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| 137 | return node; | 
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| 138 | } | 
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| 139 |  | 
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| 140 | QList<QQuick3DParticleData> m_particleData; | 
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| 141 | QQuick3DParticleSpriteSequence *m_spriteSequence = nullptr; | 
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| 142 |  | 
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| 143 | int m_maxAmount = 100; | 
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| 144 | int m_currentIndex = -1; | 
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| 145 | int m_lastBurstIndex = 0; | 
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| 146 | AlignMode m_alignMode = AlignNone; | 
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| 147 | QVector3D m_alignTarget; | 
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| 148 | virtual void setDepthBias(float bias) | 
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| 149 | { | 
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| 150 | m_depthBias = bias; | 
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| 151 | } | 
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| 152 | float depthBias() const | 
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| 153 | { | 
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| 154 | return m_depthBias; | 
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| 155 | } | 
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| 156 |  | 
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| 157 | private: | 
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| 158 | friend class QQuick3DParticleSystem; | 
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| 159 | friend class QQuick3DParticleEmitter; | 
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| 160 | friend class QQuick3DParticleSpriteSequence; | 
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| 161 |  | 
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| 162 | QQuick3DParticleSystem *m_system = nullptr; | 
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| 163 |  | 
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| 164 | QColor m_color; | 
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| 165 | QVector4D m_colorVariation; | 
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| 166 | bool m_unifiedColorVariation = false; | 
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| 167 | FadeType m_fadeInEffect = FadeOpacity; | 
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| 168 | FadeType m_fadeOutEffect = FadeOpacity; | 
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| 169 | int m_fadeInDuration = 250; | 
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| 170 | int m_fadeOutDuration = 250; | 
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| 171 | float m_depthBias = 0.0f; | 
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| 172 | bool m_hasTransparency = true; | 
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| 173 | SortMode m_sortMode = SortNone; | 
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| 174 | }; | 
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| 175 |  | 
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| 176 | QT_END_NAMESPACE | 
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| 177 |  | 
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| 178 | #endif | 
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| 179 |  | 
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