| 1 | // Copyright (C) 2019 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QSSG_RENDER_GEOMETRY_H |
| 5 | #define QSSG_RENDER_GEOMETRY_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists purely as an |
| 12 | // implementation detail. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <QtQuick3DRuntimeRender/private/qssgrendergraphobject_p.h> |
| 19 | #include <QtQuick3DRuntimeRender/private/qssgrendernode_p.h> |
| 20 | #include <QtQuick3DRuntimeRender/private/qssgrendermesh_p.h> |
| 21 | #include <QtQuick3DRuntimeRender/private/qssgrendererutil_p.h> |
| 22 | #include <QtQuick3DUtils/private/qssgmesh_p.h> |
| 23 | |
| 24 | #include <QtCore/qbytearray.h> |
| 25 | |
| 26 | QT_BEGIN_NAMESPACE |
| 27 | |
| 28 | class Q_QUICK3DRUNTIMERENDER_EXPORT QSSGRenderGeometry : public QSSGRenderGraphObject |
| 29 | { |
| 30 | public: |
| 31 | struct Attribute { |
| 32 | QSSGMesh::RuntimeMeshData::Attribute::Semantic semantic = QSSGMesh::RuntimeMeshData::Attribute::PositionSemantic; |
| 33 | int offset = -1; |
| 34 | QSSGMesh::Mesh::ComponentType componentType = QSSGMesh::Mesh::ComponentType::Float32; |
| 35 | }; |
| 36 | struct TargetAttribute { |
| 37 | quint32 targetId = 0; |
| 38 | Attribute attr; |
| 39 | int stride = 0; |
| 40 | }; |
| 41 | |
| 42 | explicit QSSGRenderGeometry(); |
| 43 | virtual ~QSSGRenderGeometry(); |
| 44 | |
| 45 | const QByteArray &vertexBuffer() const; |
| 46 | QByteArray &vertexBuffer(); |
| 47 | const QByteArray &indexBuffer() const; |
| 48 | QByteArray &indexBuffer(); |
| 49 | int attributeCount() const; |
| 50 | Attribute attribute(int idx) const; |
| 51 | QSSGMesh::Mesh::DrawMode primitiveType() const; |
| 52 | QVector3D boundsMin() const; |
| 53 | QVector3D boundsMax() const; |
| 54 | int stride() const; |
| 55 | int targetStride() const; |
| 56 | |
| 57 | void setVertexData(const QByteArray &data); |
| 58 | void setIndexData(const QByteArray &data); |
| 59 | void setStride(int stride); |
| 60 | void setBounds(const QVector3D &min, const QVector3D &max); |
| 61 | void setPrimitiveType(QSSGMesh::Mesh::DrawMode type); |
| 62 | |
| 63 | void addAttribute(QSSGMesh::RuntimeMeshData::Attribute::Semantic semantic, |
| 64 | int offset, |
| 65 | QSSGMesh::Mesh::ComponentType componentType); |
| 66 | void addAttribute(const Attribute &att); |
| 67 | void addSubset(quint32 offset, quint32 count, const QVector3D &boundsMin, const QVector3D &boundsMax, const QString &name = {}); |
| 68 | |
| 69 | void clear(); |
| 70 | void clearAttributes(); |
| 71 | |
| 72 | uint32_t generationId() const; |
| 73 | const QSSGMesh::RuntimeMeshData &meshData() const; |
| 74 | |
| 75 | QString debugObjectName; |
| 76 | |
| 77 | void clearVertexAndIndex(); |
| 78 | void clearTarget(); |
| 79 | void setTargetData(const QByteArray &data); |
| 80 | void addTargetAttribute(quint32 targetId, |
| 81 | QSSGMesh::RuntimeMeshData::Attribute::Semantic semantic, |
| 82 | int offset, |
| 83 | int stride = 0); |
| 84 | void addTargetAttribute(const TargetAttribute &att); |
| 85 | |
| 86 | protected: |
| 87 | Q_DISABLE_COPY(QSSGRenderGeometry) |
| 88 | |
| 89 | void markDirty(); |
| 90 | |
| 91 | uint32_t m_generationId = 1; |
| 92 | QSSGMesh::RuntimeMeshData m_meshData; |
| 93 | QSSGBounds3 m_bounds; |
| 94 | }; |
| 95 | |
| 96 | QT_END_NAMESPACE |
| 97 | |
| 98 | #endif // QSSG_GEOMETRY_H |
| 99 | |