| 1 | // Copyright (C) 2023 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QSSGRENDERPICKRESULT_H |
| 5 | #define QSSGRENDERPICKRESULT_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is part of the QtQuick3D API, with limited compatibility guarantees. |
| 12 | // Usage of this API may make your code source and binary incompatible with |
| 13 | // future versions of Qt. |
| 14 | // |
| 15 | |
| 16 | #include <QtQuick3DRuntimeRender/qtquick3druntimerenderexports.h> |
| 17 | #include <QtGui/qvectornd.h> |
| 18 | #include <limits> |
| 19 | |
| 20 | QT_BEGIN_NAMESPACE |
| 21 | |
| 22 | class QSSGRenderGraphObject; |
| 23 | |
| 24 | class QSSGRenderPickResult |
| 25 | { |
| 26 | public: |
| 27 | const QSSGRenderGraphObject *m_hitObject = nullptr; |
| 28 | float m_distanceSq = std::numeric_limits<float>::max(); |
| 29 | // The local coordinates in X,Y UV space where the hit occurred |
| 30 | QVector2D m_localUVCoords; |
| 31 | // The position in world coordinates |
| 32 | QVector3D m_scenePosition; |
| 33 | // The position in local coordinates |
| 34 | QVector3D m_localPosition; |
| 35 | // The normal of the hit face |
| 36 | QVector3D m_faceNormal; |
| 37 | // The subset index |
| 38 | int m_subset = 0; |
| 39 | int m_instanceIndex = -1; |
| 40 | }; |
| 41 | |
| 42 | Q_STATIC_ASSERT(std::is_trivially_destructible_v<QSSGRenderPickResult>); |
| 43 | |
| 44 | QT_END_NAMESPACE |
| 45 | |
| 46 | #endif // QSSGRENDERPICKRESULT_H |
| 47 | |