| 1 | // Copyright (C) 2024 The Qt Company Ltd. |
|---|---|
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QQUICK3DXRCONTROLLER_H |
| 5 | #define QQUICK3DXRCONTROLLER_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists purely as an |
| 12 | // implementation detail. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <QtQuick3DXr/qtquick3dxrglobal.h> |
| 19 | #include "qquick3dxrhandinput_p.h" |
| 20 | #include "qtquick3dxrglobal_p.h" |
| 21 | #include <QtQuick3D/private/qquick3dnode_p.h> |
| 22 | #include <QtQml/QQmlEngine> |
| 23 | |
| 24 | QT_BEGIN_NAMESPACE |
| 25 | |
| 26 | class QQuick3DXrInputManager; |
| 27 | |
| 28 | class Q_QUICK3DXR_EXPORT QQuick3DXrController : public QQuick3DNode |
| 29 | { |
| 30 | Q_OBJECT |
| 31 | Q_PROPERTY(Controller controller READ controller WRITE setController NOTIFY controllerChanged FINAL) |
| 32 | Q_PROPERTY(bool isActive READ isActive NOTIFY isActiveChanged FINAL) |
| 33 | Q_PROPERTY(HandPoseSpace poseSpace READ poseSpace WRITE setPoseSpace NOTIFY poseSpaceChanged FINAL) |
| 34 | |
| 35 | Q_PROPERTY(QVector3D pokePosition READ pokePosition NOTIFY pokePositionChanged FINAL) |
| 36 | Q_PROPERTY(QList<QVector3D> jointPositions READ jointPositions NOTIFY jointPositionsChanged FINAL) |
| 37 | Q_PROPERTY(QList<QQuaternion> jointRotations READ jointRotations NOTIFY jointRotationsChanged FINAL) |
| 38 | |
| 39 | QML_NAMED_ELEMENT(XrController) |
| 40 | QML_ADDED_IN_VERSION(6, 8) |
| 41 | public: |
| 42 | enum Controller { |
| 43 | ControllerLeft = 0, |
| 44 | ControllerRight = 1, |
| 45 | ControllerNone = 2, |
| 46 | }; |
| 47 | Q_ENUM(Controller) |
| 48 | |
| 49 | enum class HandPoseSpace { |
| 50 | GripPose, |
| 51 | AimPose |
| 52 | }; |
| 53 | Q_ENUM(HandPoseSpace) |
| 54 | |
| 55 | QQuick3DXrController(); |
| 56 | |
| 57 | QQuick3DXrController::Controller controller() const; |
| 58 | void setController(QQuick3DXrController::Controller newController); |
| 59 | |
| 60 | QQuick3DXrHandInput *handInput() const; |
| 61 | |
| 62 | HandPoseSpace poseSpace() const; |
| 63 | void setPoseSpace(HandPoseSpace newPoseSpace); |
| 64 | |
| 65 | QVector3D pokePosition() const; |
| 66 | |
| 67 | QList<QVector3D> jointPositions() const; |
| 68 | QList<QQuaternion> jointRotations() const; |
| 69 | |
| 70 | bool isActive() const; |
| 71 | |
| 72 | Q_SIGNALS: |
| 73 | void controllerChanged(); |
| 74 | void actionMapperChanged(); |
| 75 | |
| 76 | void poseSpaceChanged(); |
| 77 | |
| 78 | void pokePositionChanged(); |
| 79 | |
| 80 | void jointPositionsChanged(); |
| 81 | void jointRotationsChanged(); |
| 82 | void jointDataUpdated(); |
| 83 | |
| 84 | void isActiveChanged(); |
| 85 | |
| 86 | private: |
| 87 | QPointer<QQuick3DXrInputManager> m_inputManager; |
| 88 | Controller m_controller = ControllerNone; |
| 89 | QMetaObject::Connection m_isActiveConnection; |
| 90 | HandPoseSpace m_poseSpace = HandPoseSpace::AimPose; |
| 91 | QVector3D m_pokePosition; |
| 92 | bool m_isActive; |
| 93 | }; |
| 94 | |
| 95 | namespace QtQuick3DXr |
| 96 | { |
| 97 | QtQuick3DXr::Hand handForController(QQuick3DXrController::Controller controller); |
| 98 | QtQuick3DXr::HandPoseSpace pose_cast(QQuick3DXrController::HandPoseSpace poseSpace); |
| 99 | } |
| 100 | |
| 101 | QT_END_NAMESPACE |
| 102 | |
| 103 | #endif // QQUICK3DXRCONTROLLER_H |
| 104 |
