| 1 | // Copyright (C) 2019 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QSSGSCENEENVIRONMENT_H |
| 5 | #define QSSGSCENEENVIRONMENT_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists purely as an |
| 12 | // implementation detail. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <QtCore/QObject> |
| 19 | #include <QtCore/QVector> |
| 20 | |
| 21 | #include <QtGui/QColor> |
| 22 | |
| 23 | #include <QtQuick3D/private/qquick3dnode_p.h> |
| 24 | |
| 25 | #include <QtQml/QQmlListProperty> |
| 26 | |
| 27 | #include <QtQuick3D/private/qquick3deffect_p.h> |
| 28 | #include <QtQuick3D/private/qquick3dlightmapper_p.h> |
| 29 | #include <QtQuick3D/private/qquick3ddebugsettings_p.h> |
| 30 | #include <QtQuick3D/private/qquick3dfog_p.h> |
| 31 | |
| 32 | QT_BEGIN_NAMESPACE |
| 33 | |
| 34 | class QQuick3DTexture; |
| 35 | class QQuick3DCubeMapTexture; |
| 36 | class Q_QUICK3D_EXPORT QQuick3DSceneEnvironment : public QQuick3DObject |
| 37 | { |
| 38 | Q_OBJECT |
| 39 | Q_PROPERTY(QQuick3DEnvironmentAAModeValues antialiasingMode READ antialiasingMode WRITE setAntialiasingMode NOTIFY antialiasingModeChanged) |
| 40 | Q_PROPERTY(QQuick3DEnvironmentAAQualityValues antialiasingQuality READ antialiasingQuality WRITE setAntialiasingQuality NOTIFY antialiasingQualityChanged) |
| 41 | |
| 42 | Q_PROPERTY(bool temporalAAEnabled READ temporalAAEnabled WRITE setTemporalAAEnabled NOTIFY temporalAAEnabledChanged) |
| 43 | Q_PROPERTY(float temporalAAStrength READ temporalAAStrength WRITE setTemporalAAStrength NOTIFY temporalAAStrengthChanged) |
| 44 | Q_PROPERTY(QQuick3DEnvironmentBackgroundTypes backgroundMode READ backgroundMode WRITE setBackgroundMode NOTIFY backgroundModeChanged) |
| 45 | Q_PROPERTY(QColor clearColor READ clearColor WRITE setClearColor NOTIFY clearColorChanged) |
| 46 | Q_PROPERTY(bool depthTestEnabled READ depthTestEnabled WRITE setDepthTestEnabled NOTIFY depthTestEnabledChanged) |
| 47 | Q_PROPERTY(bool depthPrePassEnabled READ depthPrePassEnabled WRITE setDepthPrePassEnabled NOTIFY depthPrePassEnabledChanged) |
| 48 | |
| 49 | Q_PROPERTY(float aoStrength READ aoStrength WRITE setAoStrength NOTIFY aoStrengthChanged) |
| 50 | Q_PROPERTY(float aoDistance READ aoDistance WRITE setAoDistance NOTIFY aoDistanceChanged) |
| 51 | Q_PROPERTY(float aoSoftness READ aoSoftness WRITE setAoSoftness NOTIFY aoSoftnessChanged) |
| 52 | Q_PROPERTY(bool aoDither READ aoDither WRITE setAoDither NOTIFY aoDitherChanged) |
| 53 | Q_PROPERTY(int aoSampleRate READ aoSampleRate WRITE setAoSampleRate NOTIFY aoSampleRateChanged) |
| 54 | Q_PROPERTY(float aoBias READ aoBias WRITE setAoBias NOTIFY aoBiasChanged) |
| 55 | Q_PROPERTY(bool aoEnabled READ aoEnabled WRITE setAoEnabled NOTIFY aoEnabledChanged REVISION(6, 5)) |
| 56 | |
| 57 | Q_PROPERTY(QQuick3DTexture *lightProbe READ lightProbe WRITE setLightProbe NOTIFY lightProbeChanged) |
| 58 | Q_PROPERTY(float probeExposure READ probeExposure WRITE setProbeExposure NOTIFY probeExposureChanged) |
| 59 | Q_PROPERTY(float probeHorizon READ probeHorizon WRITE setProbeHorizon NOTIFY probeHorizonChanged) |
| 60 | Q_PROPERTY(QVector3D probeOrientation READ probeOrientation WRITE setProbeOrientation NOTIFY probeOrientationChanged) |
| 61 | |
| 62 | Q_PROPERTY(QQuick3DCubeMapTexture *skyBoxCubeMap READ skyBoxCubeMap WRITE setSkyBoxCubeMap NOTIFY skyBoxCubeMapChanged REVISION(6, 4)) |
| 63 | |
| 64 | Q_PROPERTY(QQuick3DEnvironmentTonemapModes tonemapMode READ tonemapMode WRITE setTonemapMode NOTIFY tonemapModeChanged) |
| 65 | |
| 66 | Q_PROPERTY(QQmlListProperty<QQuick3DEffect> effects READ effects) |
| 67 | |
| 68 | Q_PROPERTY(float skyboxBlurAmount READ skyboxBlurAmount WRITE setSkyboxBlurAmount NOTIFY skyboxBlurAmountChanged REVISION(6, 4)) |
| 69 | Q_PROPERTY(bool specularAAEnabled READ specularAAEnabled WRITE setSpecularAAEnabled NOTIFY specularAAEnabledChanged REVISION(6, 4)) |
| 70 | |
| 71 | Q_PROPERTY(QQuick3DLightmapper *lightmapper READ lightmapper WRITE setLightmapper NOTIFY lightmapperChanged REVISION(6, 4)) |
| 72 | |
| 73 | Q_PROPERTY(QQuick3DDebugSettings *debugSettings READ debugSettings WRITE setDebugSettings NOTIFY debugSettingsChanged REVISION(6, 5)) |
| 74 | Q_PROPERTY(QRect scissorRect READ scissorRect WRITE setScissorRect NOTIFY scissorRectChanged REVISION(6, 5)) |
| 75 | |
| 76 | Q_PROPERTY(QQuick3DFog *fog READ fog WRITE setFog NOTIFY fogChanged REVISION(6, 5)) |
| 77 | |
| 78 | QML_NAMED_ELEMENT(SceneEnvironment) |
| 79 | |
| 80 | public: |
| 81 | |
| 82 | enum QQuick3DEnvironmentAAModeValues { |
| 83 | NoAA = 0, |
| 84 | SSAA, |
| 85 | MSAA, |
| 86 | ProgressiveAA |
| 87 | }; |
| 88 | Q_ENUM(QQuick3DEnvironmentAAModeValues) |
| 89 | |
| 90 | enum QQuick3DEnvironmentAAQualityValues { |
| 91 | Medium = 2, |
| 92 | High = 4, |
| 93 | VeryHigh = 8 |
| 94 | }; |
| 95 | Q_ENUM(QQuick3DEnvironmentAAQualityValues) |
| 96 | |
| 97 | enum QQuick3DEnvironmentBackgroundTypes { |
| 98 | Transparent = 0, |
| 99 | Unspecified, |
| 100 | Color, |
| 101 | SkyBox, |
| 102 | SkyBoxCubeMap |
| 103 | }; |
| 104 | Q_ENUM(QQuick3DEnvironmentBackgroundTypes) |
| 105 | |
| 106 | enum QQuick3DEnvironmentTonemapModes { |
| 107 | TonemapModeNone = 0, |
| 108 | TonemapModeLinear, |
| 109 | TonemapModeAces, |
| 110 | TonemapModeHejlDawson, |
| 111 | TonemapModeFilmic |
| 112 | }; |
| 113 | Q_ENUM(QQuick3DEnvironmentTonemapModes) |
| 114 | |
| 115 | explicit QQuick3DSceneEnvironment(QQuick3DObject *parent = nullptr); |
| 116 | ~QQuick3DSceneEnvironment() override; |
| 117 | |
| 118 | QQuick3DEnvironmentAAModeValues antialiasingMode() const; |
| 119 | QQuick3DEnvironmentAAQualityValues antialiasingQuality() const; |
| 120 | bool temporalAAEnabled() const; |
| 121 | float temporalAAStrength() const; |
| 122 | |
| 123 | QQuick3DEnvironmentBackgroundTypes backgroundMode() const; |
| 124 | QColor clearColor() const; |
| 125 | |
| 126 | float aoStrength() const; |
| 127 | float aoDistance() const; |
| 128 | float aoSoftness() const; |
| 129 | bool aoDither() const; |
| 130 | int aoSampleRate() const; |
| 131 | float aoBias() const; |
| 132 | Q_REVISION(6, 5) bool aoEnabled() const; |
| 133 | Q_REVISION(6, 5) void setAoEnabled(bool newAoEnabled); |
| 134 | |
| 135 | QQuick3DTexture *lightProbe() const; |
| 136 | float probeExposure() const; |
| 137 | float probeHorizon() const; |
| 138 | QVector3D probeOrientation() const; |
| 139 | |
| 140 | bool depthTestEnabled() const; |
| 141 | bool depthPrePassEnabled() const; |
| 142 | |
| 143 | QQuick3DEnvironmentTonemapModes tonemapMode() const; |
| 144 | |
| 145 | QQmlListProperty<QQuick3DEffect> effects(); |
| 146 | |
| 147 | Q_REVISION(6, 4) float skyboxBlurAmount() const; |
| 148 | Q_REVISION(6, 4) bool specularAAEnabled() const; |
| 149 | Q_REVISION(6, 4) QQuick3DLightmapper *lightmapper() const; |
| 150 | Q_REVISION(6, 4) QQuick3DCubeMapTexture *skyBoxCubeMap() const; |
| 151 | |
| 152 | Q_REVISION(6, 5) QQuick3DDebugSettings *debugSettings() const; |
| 153 | Q_REVISION(6, 5) QRect scissorRect() const; |
| 154 | |
| 155 | Q_REVISION(6, 5) QQuick3DFog *fog() const; |
| 156 | |
| 157 | bool gridEnabled() const; |
| 158 | void setGridEnabled(bool newGridEnabled); |
| 159 | |
| 160 | float gridScale() const; |
| 161 | void setGridScale(float newGridScale); |
| 162 | |
| 163 | uint gridFlags() const; |
| 164 | void setGridFlags(uint newGridFlags); |
| 165 | |
| 166 | public Q_SLOTS: |
| 167 | void setAntialiasingMode(QQuick3DSceneEnvironment::QQuick3DEnvironmentAAModeValues antialiasingMode); |
| 168 | void setAntialiasingQuality(QQuick3DSceneEnvironment::QQuick3DEnvironmentAAQualityValues antialiasingQuality); |
| 169 | void setTemporalAAEnabled(bool temporalAAEnabled); |
| 170 | void setTemporalAAStrength(float strength); |
| 171 | |
| 172 | void setBackgroundMode(QQuick3DSceneEnvironment::QQuick3DEnvironmentBackgroundTypes backgroundMode); |
| 173 | void setClearColor(const QColor &clearColor); |
| 174 | |
| 175 | void setAoStrength(float aoStrength); |
| 176 | void setAoDistance(float aoDistance); |
| 177 | void setAoSoftness(float aoSoftness); |
| 178 | void setAoDither(bool aoDither); |
| 179 | void setAoSampleRate(int aoSampleRate); |
| 180 | void setAoBias(float aoBias); |
| 181 | |
| 182 | void setLightProbe(QQuick3DTexture *lightProbe); |
| 183 | void setProbeExposure(float probeExposure); |
| 184 | void setProbeHorizon(float probeHorizon); |
| 185 | void setProbeOrientation(const QVector3D &orientation); |
| 186 | |
| 187 | void setDepthTestEnabled(bool depthTestEnabled); |
| 188 | void setDepthPrePassEnabled(bool depthPrePassEnabled); |
| 189 | |
| 190 | void setTonemapMode(QQuick3DSceneEnvironment::QQuick3DEnvironmentTonemapModes tonemapMode); |
| 191 | |
| 192 | Q_REVISION(6, 4) void setSkyboxBlurAmount(float newSkyboxBlurAmount); |
| 193 | Q_REVISION(6, 4) void setSpecularAAEnabled(bool enabled); |
| 194 | Q_REVISION(6, 4) void setSkyBoxCubeMap(QQuick3DCubeMapTexture *newSkyBoxCubeMap); |
| 195 | |
| 196 | Q_REVISION(6, 4) void setLightmapper(QQuick3DLightmapper *lightmapper); |
| 197 | |
| 198 | Q_REVISION(6, 5) void setDebugSettings(QQuick3DDebugSettings *newDebugSettings); |
| 199 | Q_REVISION(6, 5) void setScissorRect(QRect scissorRect); |
| 200 | |
| 201 | Q_REVISION(6, 5) void setFog(QQuick3DFog *fog); |
| 202 | |
| 203 | Q_SIGNALS: |
| 204 | void antialiasingModeChanged(); |
| 205 | void antialiasingQualityChanged(); |
| 206 | void temporalAAEnabledChanged(); |
| 207 | void temporalAAStrengthChanged(); |
| 208 | |
| 209 | void backgroundModeChanged(); |
| 210 | void clearColorChanged(); |
| 211 | |
| 212 | void aoStrengthChanged(); |
| 213 | void aoDistanceChanged(); |
| 214 | void aoSoftnessChanged(); |
| 215 | void aoDitherChanged(); |
| 216 | void aoSampleRateChanged(); |
| 217 | void aoBiasChanged(); |
| 218 | Q_REVISION(6, 5) void aoEnabledChanged(); |
| 219 | |
| 220 | void lightProbeChanged(); |
| 221 | void probeExposureChanged(); |
| 222 | void probeHorizonChanged(); |
| 223 | void probeOrientationChanged(); |
| 224 | |
| 225 | void depthTestEnabledChanged(); |
| 226 | void depthPrePassEnabledChanged(); |
| 227 | |
| 228 | void tonemapModeChanged(); |
| 229 | |
| 230 | Q_REVISION(6, 4) void skyboxBlurAmountChanged(); |
| 231 | Q_REVISION(6, 4) void specularAAEnabledChanged(); |
| 232 | Q_REVISION(6, 4) void lightmapperChanged(); |
| 233 | Q_REVISION(6, 4) void skyBoxCubeMapChanged(); |
| 234 | |
| 235 | Q_REVISION(6, 5) void debugSettingsChanged(); |
| 236 | Q_REVISION(6, 5) void scissorRectChanged(); |
| 237 | |
| 238 | Q_REVISION(6, 5) void fogChanged(); |
| 239 | |
| 240 | protected: |
| 241 | QSSGRenderGraphObject *updateSpatialNode(QSSGRenderGraphObject *node) override; |
| 242 | void itemChange(ItemChange, const ItemChangeData &) override; |
| 243 | virtual const QVector<QQuick3DEffect *> &effectList() const; |
| 244 | virtual bool useBuiltinTonemapper() const; |
| 245 | |
| 246 | private: |
| 247 | friend class QQuick3DSceneRenderer; |
| 248 | |
| 249 | static constexpr float defaultAoDistance() { return 5.0f; } |
| 250 | |
| 251 | QVector<QQuick3DEffect *> m_effects; |
| 252 | |
| 253 | static void qmlAppendEffect(QQmlListProperty<QQuick3DEffect> *list, QQuick3DEffect *effect); |
| 254 | static QQuick3DEffect *qmlEffectAt(QQmlListProperty<QQuick3DEffect> *list, qsizetype index); |
| 255 | static qsizetype qmlEffectsCount(QQmlListProperty<QQuick3DEffect> *list); |
| 256 | static void qmlClearEffects(QQmlListProperty<QQuick3DEffect> *list); |
| 257 | |
| 258 | void updateSceneManager(QQuick3DSceneManager *manager); |
| 259 | |
| 260 | QQuick3DEnvironmentAAModeValues m_antialiasingMode = NoAA; |
| 261 | QQuick3DEnvironmentAAQualityValues m_antialiasingQuality = High; |
| 262 | bool m_temporalAAEnabled = false; |
| 263 | float m_temporalAAStrength = 0.3f; |
| 264 | bool m_specularAAEnabled = false; |
| 265 | |
| 266 | QQuick3DEnvironmentBackgroundTypes m_backgroundMode = Transparent; |
| 267 | QColor m_clearColor = Qt::black; |
| 268 | |
| 269 | float m_aoStrength = 0.0f; |
| 270 | float m_aoDistance = defaultAoDistance(); |
| 271 | float m_aoSoftness = 50.0f; |
| 272 | float m_aoBias = 0.0f; |
| 273 | int m_aoSampleRate = 2; |
| 274 | bool m_aoDither = false; |
| 275 | bool m_aoEnabled = false; |
| 276 | QQuick3DTexture *m_lightProbe = nullptr; |
| 277 | float m_probeExposure = 1.0f; |
| 278 | float m_probeHorizon = 0.0f; |
| 279 | QVector3D m_probeOrientation; |
| 280 | |
| 281 | bool m_depthTestEnabled = true; |
| 282 | bool m_depthPrePassEnabled = false; |
| 283 | QQuick3DEnvironmentTonemapModes m_tonemapMode = QQuick3DEnvironmentTonemapModes::TonemapModeLinear; |
| 284 | float m_skyboxBlurAmount = 0.0f; |
| 285 | QQuick3DLightmapper *m_lightmapper = nullptr; |
| 286 | QMetaObject::Connection m_lightmapperSignalConnection; |
| 287 | QQuick3DCubeMapTexture *m_skyBoxCubeMap = nullptr; |
| 288 | QQuick3DDebugSettings *m_debugSettings = nullptr; |
| 289 | QRect m_scissorRect; |
| 290 | QMetaObject::Connection m_debugSettingsSignalConnection; |
| 291 | bool m_gridEnabled = false; |
| 292 | uint m_gridFlags = 0; |
| 293 | float m_gridScale = 1.0f; |
| 294 | QQuick3DFog *m_fog = nullptr; |
| 295 | QMetaObject::Connection m_fogSignalConnection; |
| 296 | }; |
| 297 | |
| 298 | QT_END_NAMESPACE |
| 299 | |
| 300 | #endif // QSSGSCENEENVIRONMENT_H |
| 301 | |